Exemple #1
0
    public void SetItem(UserItem item, UIHeroManager manager)
    {
        itemContain    = item;
        _uiHeroManager = manager;

        uiItemName.text = itemContain.Name;
        uiLevel.text    = "Lvl " + itemContain.GameItem.Level;

        Color color;

        if (item.GameItem.SubKind == (int)ItemSubKind.Equipment)
        {
            color = Helper.ItemColor[itemContain.Grade];
        }
        else
        {
            color            = Color.white;
            uiItemName.text += " x" + item.Count;
        }

        uiItemName.color = color;
        uiLevel.color    = color;

        uiPriceIcon.spriteName = "gia_equip_vang";

        Refresh();
    }
Exemple #2
0
 public HeroMenuController(UIHeroManager uiHeroManger)
     : base()
 {
     _uiHeroManger = uiHeroManger;
     _waitServer   = false;
 }