//길드기본정보
    public void SetGuildInfo(List <NetData.GuildSimpleInfo> SimpleInfoList)
    {
        MyGuildSimpleInfo = SimpleInfoList[0];

        GuildInfoLabels[(int)eGuildInfoLabel.eGuildName].text   = MyGuildSimpleInfo.Name;
        GuildInfoLabels[(int)eGuildInfoLabel.eMasterName].text  = MyGuildSimpleInfo.LeaderName;
        GuildInfoLabels[(int)eGuildInfoLabel.eMemberCount].text = string.Format("{0}/{1}", MyGuildSimpleInfo.Count.ToString(), _LowDataMgr.instance.GetLowdataGuildInfo(MyGuildSimpleInfo.guildLv).GuildJoinLimit);
        GuildInfoLabels[(int)eGuildInfoLabel.eCreateTime].text  = string.Format(_LowDataMgr.instance.GetStringCommon(577), MyGuildSimpleInfo.CreateTime.ToString().Substring(0, 4), MyGuildSimpleInfo.CreateTime.ToString().Substring(4, 2), MyGuildSimpleInfo.CreateTime.ToString().Substring(6, 2));
        GuildInfoLabels[(int)eGuildInfoLabel.eAttak].text       = MyGuildSimpleInfo.Attack.ToString();

        //아이콘
        BtnMark.GetComponent <UISprite>().spriteName = _LowDataMgr.instance.GetLowDataIcon(MyGuildSimpleInfo.Icon);
        MarkPaging.NowCreate(32);

        isFreeJoinSet = MyGuildSimpleInfo.JoinSet == 2;
        GuildJoinLv   = (int)MyGuildSimpleInfo.JoinLevel;
    }
    public T GetChild <T>(string name) where T : Component
    {
        UIEventTrigger go = GetChild(name);

        if (go == null)
        {
            return(null);
        }
        T t = go.GetComponent <T>();

        if (t != null)
        {
            return(t);
        }
        return(null);
    }