public OnPointerExit ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
Résultat | void |
static int OnPointerExit(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UIEventListener obj = (UIEventListener)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIEventListener"); PointerEventData arg0 = (PointerEventData)LuaScriptMgr.GetNetObject(L, 2, typeof(PointerEventData)); obj.OnPointerExit(arg0); return(0); }
static int OnPointerExit(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UIEventListener obj = LuaScriptMgr.GetUnityObject <UIEventListener>(L, 1); PointerEventData arg0 = LuaScriptMgr.GetNetObject <PointerEventData>(L, 2); obj.OnPointerExit(arg0); return(0); }
static int OnPointerExit(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIEventListener obj = (UIEventListener)ToLua.CheckObject(L, 1, typeof(UIEventListener)); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnPointerExit(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }