Exemple #1
0
 public void CloseMenuElement(UIElementId element)
 {
     for (int i = 0; i < UIElements.Length; i++)
     {
         if (UIElements[i].elementId == element)
         {
             UIElements[i].gameObject.SetActive(false);
         }
     }
 }
Exemple #2
0
    public void OpenMenuElement(int id)
    {
        UIElementId element = (UIElementId)id;

        for (int i = 0; i < UIElements.Length; i++)
        {
            if (UIElements[i].elementId == element)
            {
                UIElements[i].gameObject.SetActive(true);
            }
            else
            {
                UIElements[i].gameObject.SetActive(false);
            }
        }
    }