Exemple #1
0
    private void OnEnable()
    {
        m_audio_slider.value = GlobalManager.instance.audioVolumn;
        m_sound_slider.value = GlobalManager.instance.soundVolumn;
        screenResType        = GlobalManager.instance.screenResType;
        screenResText.text   = screenResStrArr[screenResType];

        UICollection.JumpBorder(gameObject);
    }
Exemple #2
0
 private void OnEnable()
 {
     UICollection.JumpBorder(gameObject);
 }