Exemple #1
0
    //添加Button的事件
    public void AddButtonListen(string controlName, UnityAction action)
    {
        UIBehaviour tmpBehaviour = GetBehaviour(controlName);

        if (tmpBehaviour != null)
        {
            tmpBehaviour.AddButtonListen(action);
        }
    }
Exemple #2
0
    /// <summary>
    /// 添加Button点击事件
    /// </summary>
    /// <param name="uiName"></param>
    /// <param name="action"></param>
    protected void AddButtonListen(string uiName, UnityAction action)
    {
        UIBehaviour uiBehaviour = GetBehaviour(uiName);

        uiBehaviour.AddButtonListen(action);
    }