////// MAIN CALLBACKS FOR SCRIPT THAT MANAGES UI public void StartDataCollection() { Debug.Log("Starting Data Collection"); udpListener.OpenReceiver(); isActive = true; OnConnectionStatusChanged("UDP receiver is OPEN."); }
public void SetupUDP() { if (udpListener._isConnected) { debugMessageUI.text = "UDP listener ENABLED!"; udpListener.OpenReceiver(); } else { debugMessageUI.text = "UDP listener DISABLED!"; udpListener.CloseReceiver(); } // Handheld.Vibrate(); }