public static void Login()
    {
#if UNITY_ANDROID
        UCGameSdk.login(false, "");
#elif UNITY_IPHONE
#endif
    }
Exemple #2
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    public void LoginPlatform(System.Action <bool> loginResult)
    {
        #if (UNITY_ANDROID && !UNITY_EDITOR)
#if ANDROID_UC
        OnLoginBackResult = loginResult;
        UCGameSdk.login(false, "");
#endif
#endif
    }