public Flagship(string pId, string pName, UAbility[] pAbilities, string pText, int pCost, int pBattle, int pMultiplier, int pMove, int pCapacity, TechManager techManager) : base(UType.Flagship, techManager) { id = pId; name = pName; abilities = pAbilities; text = pText; cost = pCost; battle = pBattle; shots = pMultiplier; move = pMove; capacity = pCapacity; carries = UCarry.Anything; buys = 1; fleetSupply = UFSupply.Always; ship = true; maxQuantity = 1; }
public string UAbilityToString(UAbility unitAbility) { return uAbilityTo [unitAbility]; }