public Flagship(string pId, string pName, UAbility[] pAbilities, string pText, int pCost, int pBattle, int pMultiplier, int pMove, int pCapacity, TechManager techManager)
     : base(UType.Flagship, techManager)
 {
     id = pId;
     name = pName;
     abilities = pAbilities;
     text = pText;
     cost = pCost;
     battle = pBattle;
     shots = pMultiplier;
     move = pMove;
     capacity = pCapacity;
     carries = UCarry.Anything;
     buys = 1;
     fleetSupply = UFSupply.Always;
     ship = true;
     maxQuantity = 1;
 }
 public string UAbilityToString(UAbility unitAbility)
 {
     return uAbilityTo [unitAbility];
 }