public void SetBalans(TypeBalans type, int balans) { if (type == TypeBalans.Money) { TextMoney.text = balans.ToString(); } if (type == TypeBalans.Crystal) { TextCrystal.text = balans.ToString(); } }
public int GetBalans(TypeBalans type) { switch (type) { case TypeBalans.Money: { return(money); } case TypeBalans.Crystal: { return(crystal); } default: return(0); } }
public void ResetBalans(TypeBalans type) { switch (type) { case TypeBalans.Money: { TextMoney.text = "0"; break; } case TypeBalans.Crystal: { TextCrystal.text = "0"; break; } } }
private void ResetBalans(TypeBalans type) { switch (type) { case TypeBalans.Money: { _walletUI.ResetBalans(TypeBalans.Money); money = 0; break; } case TypeBalans.Crystal: { _walletUI.ResetBalans(TypeBalans.Crystal); crystal = 0; break; } } }
public void SetBalans(TypeBalans type, int balans) { switch (type) { case TypeBalans.Money: { money = balans; _walletUI.SetBalans(type, balans); break; } case TypeBalans.Crystal: { crystal = balans; _walletUI.SetBalans(type, balans); break; } default: break; } }
private int AddBalans(TypeBalans type, int balans) { switch (type) { case TypeBalans.Money: { money += balans; _walletUI.SetBalans(TypeBalans.Money, money); return(money); } case TypeBalans.Crystal: { crystal += balans; _walletUI.SetBalans(TypeBalans.Crystal, crystal); return(crystal); } default: return(0); } }