public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //pose pose = new Pose(); pose.Randomize(); //twist twist = new Twist(); twist.Randomize(); //success success = rand.Next(2) == 1; //status_message strlength = rand.Next(100) + 1; strbuf = new byte[strlength]; rand.NextBytes(strbuf); //fill the whole buffer with random bytes for (int __x__ = 0; __x__ < strlength; __x__++) { if (strbuf[__x__] == 0) //replace null chars with non-null random ones { strbuf[__x__] = (byte)(rand.Next(254) + 1); } } strbuf[strlength - 1] = 0; //null terminate status_message = Encoding.ASCII.GetString(strbuf); }
public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //header header = new Header(); header.Randomize(); //pose pose = new Pose(); pose.Randomize(); //twist twist = new Twist(); twist.Randomize(); //wrench wrench = new Wrench(); wrench.Randomize(); }