void BringIn() { StopAllCoroutines(); _isWaitBringOut = false; _colorTweener.enabled = true; _colorTweener.from = _from; _colorTweener.to = _to; _colorTweener.Reset(); _nowStatus = ShowStatus.BringIn; }
public static TweenColor ResetTween(TweenColor twn) { #if USE_UI_NGUI_3 twn.ResetToBeginning(); #else twn.Reset(); #endif return(twn); }
public override void Show() { if (!Application.isEditor && !GameConfig.IsMultiMode) { return; } // mInputWnd.SetActive(false); base.Show(); mOpBtnCol.Reset(); mOpBtnCol.enabled = false; mListTable.Reposition(); }
protected void FadeIn_() { //lock UI TweenColor colorTweener = fadeTexture.GetComponentInChildren <TweenColor>(); if (colorTweener == null) { colorTweener = fadeTexture.gameObject.AddComponent <TweenColor>(); } colorTweener.from = new Color(0f, 0f, 0f, 0f); colorTweener.to = fadeColor; colorTweener.duration = appearFadeDuration; colorTweener.Reset(); colorTweener.Play(true); }