//private int refCount = 0; protected override void Init() { base.firstOpen = false; playTween = FindInChild <TweenPlay>("node/waiting"); playAlphas = FindInChild <TweenAlphas>("node"); base.closeTween = playAlphas; playAlphas.duration = 0.2f; playTween.style = UITweener.Style.PingPong; fillSprite = FindInChild <UISprite>("node/waiting/foreground"); }
public static TweenPlay AddClickTween(GameObject go, out TweenPosition tweenPosition) { tweenPosition = NGUITools.AddMissingComponent <TweenPosition>(go); tweenPosition.duration = 0.3f; tweenPosition.enabled = false; TweenAlphas tweenAlphas = NGUITools.AddMissingComponent <TweenAlphas>(go); tweenAlphas.duration = 0.3f; tweenAlphas.from = 0f; tweenAlphas.enabled = false; TweenScale tweenScale = NGUITools.AddMissingComponent <TweenScale>(go); tweenScale.duration = 0.3f; tweenScale.from = new Vector3(0.2f, 0.2f, 0.2f); tweenScale.enabled = false; return(NGUITools.AddMissingComponent <TweenPlay>(go)); }