Exemple #1
0
    public void OnTriggerExit2D(Collider2D collision)
    {
        if (collision.tag == "Player")
        {
            TutorialFade tt = gameObject.GetComponentInChildren <TutorialFade>();

            if (tt)
            {
                tt.FadeOut();
            }
        }
    }
 // Use this for initialization
 void Start()
 {
     player = GameObject.Find("Player");
     fade   = Camera.main.GetComponent <TutorialFade>();
 }