public void TriClicked() { GameObject triManagerObject = GameObject.Find("TriManager"); TriManager triManager = triManagerObject.GetComponent <TriManager>(); if (!triManager.CurTriList.Contains(this.gameObject)) { triManager.TriIncrease(this.gameObject); Debug.Log(triManager.TriCounter); } else { triManager.TriRemove(this.gameObject); Debug.Log(triManager.TriCounter); } }
public string Coords([FromBody] Triangle triangle) { Coordinate coordinate = TriManager.GetCoordinateFromTriangle(triangle); return(JsonConvert.SerializeObject(coordinate)); }
public string Triangle([FromBody] Coordinate coordinate) { Triangle triangle = TriManager.GetTriangleCoords(coordinate.Row, coordinate.Col); return(JsonConvert.SerializeObject(triangle)); }