Exemple #1
0
    public bool TrackObjLocation()
    {
        const int itemLayer   = 10;
        const int enemyLayer  = 11;
        const int playerLayer = 9;
        float     posX;
        float     posY;

        GameObject[] gameObjects = FindObjectsOfType <GameObject>();
        for (int i = 0; i < gameObjects.Length; i++)
        {
            switch (gameObjects[i].layer)
            {
            case itemLayer:
                Treasure item = gameObjects[i].GetComponent <Treasure>();
                posX = item.transform.position.x;
                posY = item.transform.position.y;
                if (item.GetIsPickedUp())
                {
                    DataTransformer.sendTracker(Time.realtimeSinceStartup, Event.takenItemLoc, item.GetCarrierID(), posX, posY, item.GetID(), 0, (int)GetMode());
                }
                else
                {
                    DataTransformer.sendTracker(Time.realtimeSinceStartup, Event.itemLoc, -1, posX, posY, item.GetID(), 0, (int)GetMode());
                }
                break;

            case enemyLayer:
                Enemy enemy = gameObjects[i].GetComponent <Enemy>();
                posX = enemy.transform.position.x;
                posY = enemy.transform.position.y;
                DataTransformer.sendTracker(Time.realtimeSinceStartup, Event.enemyLoc, -1, posX, posY, 0, enemy.GetID(), (int)GetMode());
                break;

            case playerLayer:
                Player   player = gameObjects[i].GetComponent <Player>();
                ItemSink sink   = GameObject.Find("ItemSink").GetComponent <ItemSink>();
                DataTransformer.sendTracker(Time.realtimeSinceStartup, Event.playerLocHealth, player, player.GetHealth(), sink.GetPlayerScore(player.GetID()), (int)GetMode());

                // Send click count in the past 5 sec
                DataTransformer.sendTracker(Time.realtimeSinceStartup, Event.playerClickCount, player, player.GetClickCounter(), 0, (int)GetMode());

                // Reset clicks
                player.ResetClickCounter();
                break;

            default:
                break;
            }
        }

        return(true);
    }