Exemple #1
0
 private static IEnumerator Coro(TrainAudio __instance)
 {
     while (true)
     {
         var car = __instance.Car;
         if (Mathf.Abs(car.GetForwardSpeed()) < 0.1f)
         {
             __instance.SetBogiesAudioLOD(AudioLOD.NONE);
         }
         else if (Vector3.Distance(car.transform.position, PlayerManager.PlayerTransform.position) < 50f)
         {
             __instance.SetBogiesAudioLOD(AudioLOD.DETAILED);
         }
         else
         {
             __instance.SetBogiesAudioLOD(AudioLOD.SIMPLE);
         }
         yield return(WaitFor.SecondsRealtime(1f));
     }
 }
Exemple #2
0
 public static bool Prefix(TrainAudio __instance, ref IEnumerator __result)
 {
     __result = Coro(__instance);
     return(false);
 }