Exemple #1
0
    void InstantiateAlltowerUI()
    {
        foreach (Tower tower in _towerPrefabs)
        {
            GameObject newTowerUIObj = Instantiate(_towerUiPrefabs.gameObject, _towerUiParent);
            TowerUI    newTowerUI    = newTowerUIObj.GetComponent <TowerUI>();

            newTowerUI.SetTowerPrefabs(tower);
            newTowerUI.transform.name = tower.name;
        }
    }