private bool tossIsReady = false; //whether it is ok to fire the slingshot /// <summary> /// Initalization of global instance /// </summary> void Awake() { if (Instance == null) { Instance = this; } }
private bool tossIsReady = false; //whether it is ok to fire the slingshot #endregion Fields #region Methods /// <summary> /// Initalization of global instance /// </summary> void Awake() { if (Instance == null) Instance = this; }