private bool tossIsReady = false;        //whether it is ok to fire the slingshot

    /// <summary>
    /// Initalization of global instance
    /// </summary>
    void Awake()
    {
        if (Instance == null)
        {
            Instance = this;
        }
    }
    private bool tossIsReady = false; //whether it is ok to fire the slingshot

    #endregion Fields

    #region Methods

    /// <summary>
    /// Initalization of global instance
    /// </summary>
    void Awake()
    {
        if (Instance == null)
            Instance = this;
    }