void Update() { Vector2 position; RectTransformUtility.ScreenPointToLocalPointInRectangle(gameObject.transform as RectTransform, Input.mousePosition, null, out position); if (isDrag) { DragItemUI.show(); DragItemUI.SetLocalPosition(position); } else if (isShow) { TooltipUI.show(); TooltipUI.SetLocalPosition(position); } if (isbeibao) { Beibaoyiman.show(); time += 1 * Time.deltaTime; if (time > 3) { Beibaoyiman.hidden(); isbeibao = false; time = 0; } } else { Beibaoyiman.hidden(); } }
void Update() { Vector2 position; RectTransformUtility.ScreenPointToLocalPointInRectangle(GameObject.Find("backpackUI").transform as RectTransform, Input.mousePosition, null, out position); if (isDrag) { DragItemUI.show(); DragItemUI.SetLocalPosition(position); } else if (isShow) { TooltipUI.show(); TooltipUI.SetLocalPosition(position); } }