public override void ShowTooltip(TooltipTrigger trigger, Vector3 pos) { GUIItemCollector guiItem = trigger.GetComponent <GUIItemCollector>(); if (guiItem == null) { return; } ItemCollector itemCol = guiItem.Item; if (itemCol == null || itemCol.Item == null || MouseLock.MouseLocked) { return; } if (Header) { Header.text = itemCol.Item.ItemName; } if (Content) { Content.text = itemCol.Item.Description; } if (TooltipUsing.Instance.gameObject.activeSelf) { TooltipUsing.Instance.StopHover(); } base.ShowTooltip(trigger, pos); }
public override void ShowTooltip(TooltipTrigger trigger, Vector3 pos) { GUIItemCollector guiItem = trigger.GetComponent <GUIItemCollector>(); if (guiItem == null) { return; } Item = guiItem.Item; onpress = false; base.ShowTooltip(trigger, pos); }