public override void OnExit() { UIMenu.Instance.OnboardingBlock = false; PopupWindowManager.ClosePopup(); TooltipManager.RemoveObjectTooltip(StateMachine.ButtonGameObject); TooltipManager.HideControllerTooltip(ControllerTooltipManager.TooltipControllers.Right, ControllerTooltipManager.TooltipButtons.Trigger); }
public override void OnExit() { ProjectData.GameModeChanged -= GmChanged; TooltipManager.RemoveObjectTooltip(UIMenu.Instance.ModeButton); TooltipManager.HideControllerTooltip(ControllerTooltipManager.TooltipControllers.Right, ControllerTooltipManager.TooltipButtons.Trigger); }
public override void OnExit() { ProjectData.GameModeChanged -= GmChanged; StateMachine.UiMenu.ResetMenuHighlight(); TooltipManager.RemoveObjectTooltip(UIMenu.Instance.ModeButtonOffset); TooltipManager.HideControllerTooltip(ControllerTooltipManager.TooltipControllers.Right, ControllerTooltipManager.TooltipButtons.Trigger); }