public void setMapModel(MapModel model, ToBattleDialog toBattleDialog, MapDialog mapDialog) { _mapModel = model; _toBattleDialog = toBattleDialog; _mapDialog = mapDialog; _updateView(); }
private void _onSelfClicked(GameObject gameObject) { ToBattleDialog toBattleDialog = _toBattleDialog; toBattleDialog.gameObject.SetActive(true); toBattleDialog.setModel(_mapModel); _mapDialog.gameObject.SetActive(false); }