private void LoadSettings() { this.timelineControl.TimeScale = EditorPrefs.GetFloat("PlayMaker.TimelineWindow.TimeScale", 100f); this.timelineControl.Offset = EditorPrefs.GetFloat("PlayMaker.TimelineWindow.Offset", 0f); this.filterMode = (TimelineWindow.FsmFilter)EditorPrefs.GetInt("PlayMaker.TimelineWindow.FilterMode", 4); }
private void SetFilterMode(TimelineWindow.FsmFilter mode) { this.filterMode = mode; this.RefreshList(); }