private void LoadSettings()
 {
     this.timelineControl.TimeScale = EditorPrefs.GetFloat("PlayMaker.TimelineWindow.TimeScale", 100f);
     this.timelineControl.Offset    = EditorPrefs.GetFloat("PlayMaker.TimelineWindow.Offset", 0f);
     this.filterMode = (TimelineWindow.FsmFilter)EditorPrefs.GetInt("PlayMaker.TimelineWindow.FilterMode", 4);
 }
 private void SetFilterMode(TimelineWindow.FsmFilter mode)
 {
     this.filterMode = mode;
     this.RefreshList();
 }