void SlowAnimator()
 {
     anim.speed = time.SlowDownGame(anim.speed, 1f);
 }
 private void SlowCam()
 {
     mouseSensitivity = time.SlowDownGame(mouseSensitivity, maxMouse);
 }
Exemple #3
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 private void SlowPlayer()
 {
     speed       = time.SlowDownGame(speed, maxSpeed);
     sprintBoost = time.SlowDownGame(sprintBoost, maxSprint);
     jumpHeight  = time.SlowDownGame(jumpHeight, maxJump);
 }