/// <summary> /// /// </summary> private void ResetModel() { _model.ResetAllDomains(); _status = CollapseStatus.Incomplete; foreach (var v in _verts) { v.Tile = null; } _initializer?.Initialize(_model); }
/// <summary> /// /// </summary> public void ResetModel() { // _guiScript.ResetValues(); _counter.CountReset(); _model.ResetAllDomains(); _status = CollapseStatus.Incomplete; foreach (var v in _verts) { v.Tile = null; } _initializer?.Initialize(_model); }