Exemple #1
0
 private void AddFleetsToWorldIfTileExists()
 {
     for (int i = 0; i < BufferedFleetList.Count; i++)
     {
         if (TileList.Exists(t => t.Position == BufferedFleetList[i].Position))
         {
             AddBufferedFleetsToWorld(BufferedFleetList[i]);
         }
     }
 }