Exemple #1
0
 void DoMyWindow(int windowID)
 {
     if (GUILayout.Button("Add Wood"))
     {
         WorldController.GetWorldController.woodCount += 100;
     }
     if (GUILayout.Button("Add Stone"))
     {
         WorldController.GetWorldController.stoneCount += 100;
     }
     if (GUILayout.Button("Add Stone Bricks"))
     {
         WorldController.GetWorldController.stoneBricksCount += 100;
     }
     if (GUILayout.Button("Spawn Citizen"))
     {
         WorldController.GetWorldController.SpawnCitizen(Camera.main.transform.position);
     }
     if (GUILayout.Button("New World"))
     {
         TileGrid tileGrid = TileGrid.GetGrid;
         tileGrid.seed = "0";
         tileGrid.DestroyGrid();
         tileGrid.GenerateGrid();
     }
     GUI.DragWindow(new Rect(0, 0, 10000, 10000));
 }
 public void AllTilesErased()
 {
     Grid.ClearGrid();
     Grid.GenerateGrid();
 }