void deleteTile(int target) { //Debug.Log("target : " + target); TileClass temp = findTileClass(target); temp.destroyTile(); tileObjectList.Remove(temp); }
void deleteTile(int target) { //Debug.Log("target : " + target); TileClass temp = findTileClass(target); temp.destroyTile(); tileObjectList.Remove(temp); }