Exemple #1
0
 void PostCutScene()
 {
     // new 7
     /* You still cannot shovel, but you can move */
     ThrowHead_V2.SetPostThrow(Drawer.DrawerMoveToHead);
     movementScript.enabled = true;
 }
Exemple #2
0
 void ActivateDrawer()
 {
     // 7
     /* You still cannot shovel or look around, but you can draw, aim, and move */
     Draw.Activate();
     ThrowHead_V2.SetPostThrow(Drawer.DrawerMoveToHead);
     Aim.Activate();
     movementScript.enabled = true;
 }