public void TexParameter(TextureParameterTarget target, TextureParameterName pname, TextureShadow shadowParam)
 {
     gl.glTexParameteri((int)target, (int)pname, (int)shadowParam);
     CheckException();
 }
Exemple #2
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 public static void TexParameter(TextureParameterTarget target, TextureParameterName pname, TextureShadow shadowParam)
 {
     gl.glTexParameteri((int)target, (int)pname, (int)shadowParam);
 }