public IEnumerator DeactivateRoutine() { PopulateBookData(); bookBox.Populate(bookData); PopulateScrollBoxForSelectedBook(); descriptionNameBox.transform.parent.GetComponent <CanvasGroup>().alpha = 0.0f; ui.rightDisplayEnabled = false; yield return(textbox.DisableRoutine()); yield return(CoUtils.RunTween(GetComponent <CanvasGroup>().DOFade(0.0f, 1.0f))); rightFace.hpBar.gameObject.SetActive(true); rightFace.mpBar.gameObject.SetActive(true); rightFace.cdBar.gameObject.SetActive(true); }