Exemple #1
0
        private void generateEnumsButton_Click(object sender, EventArgs e)
        {
            StreamReader  reader = new StreamReader("C:\\Users\\Daniel Nilsson\\Desktop\\Entities.txt");
            StringBuilder text   = new StringBuilder();

            EasyBaseSystem easyBaseSystem = new EasyBaseSystem(reader.ReadToEnd());

            reader.Close();

            TextMessageBox.Show(easyBaseSystem.GenerateEnums());
        }
 private async void Start_Analyze(object sender, RoutedEventArgs e)
 {
     if (!_textModel.IsAnalyzed && !_textModel.IsAnalasing)
     {
         await _textModel.StartWorkAsync();
     }
     else
     {
         string message;
         message = (_textModel.IsAnalyzed) ? "The text has already been analyzed" : "The text is currently being analyzed";
         TextMessageBox textMessage = new TextMessageBox(message);
         textMessage.Show();
     }
 }
 private async void StartFileSaving(object sender, RoutedEventArgs e)
 {
     if (_textModel.IsAnalyzed && !_textModel.IsAnalasing)
     {
         bool openResult = SaveFile();
         if (openResult && FilePath != null)
         {
             await Loader.SaveTextFile(_textModel, FilePath);
         }
     }
     else
     {
         TextMessageBox textMessage = new TextMessageBox("The text is currently being analyzed");
         textMessage.Show();
     }
 }
        private void Show_Help(object sender, RoutedEventArgs e)
        {
            string messageText =
                "Welcome to the Text Analyzer!\n" +
                "The program is designed for text analysis,\n" +
                "it highlights the features of the text with differents colors,\n" +
                "and also provides other info about text.\n\n" +
                "Steps to work:\n" +
                "1. Load text file (.txt, .html)\n" +
                "2. Click \"Analyze\" button\n" +
                "3. Wait for the end of the analysis\n" +
                "4. Save result as text file(.txt, .html)\n" +
                "To read various files, it is possible to change I/O file encoding\n" +
                "Standart Encoding - Unicode(UTF-8)\n\n" +
                "©Created by BNTU student Artyom Kolosov";
            TextMessageBox messageBox = new TextMessageBox(messageText);

            messageBox.Show();
        }
Exemple #5
0
        void btn_Click(object sender, EventArgs e)
        {
            Button btn   = (Button)sender;
            var    level = (L4DGameMode)btn.Tag;

            if (level.Command == "__custom__")
            {
                // Open custom TextBox for naming level
                TextMessageBox txt = new TextMessageBox();
                if (txt.ShowDialog() == DialogResult.OK)
                {
                    ModeCommand = txt.UserText;
                    selected    = true;
                }
            }
            else
            {
                ModeCommand = level.Command;
                selected    = true;
            }
        }