Exemple #1
0
    private void OnMouseDown()
    {
        audioSource.PlayOneShot(audioClip);
        TextControl.selectedAnswer = gameObject.name;


        TextControl.playerChoices.Add(choiceInt);
        // Debug.Log(TextControl.selectedAnswer);

        Debug.Log("The current question index is: " + TextControl.currentQuestionIndex);
        Debug.Log("The player's choice is " + TextControl.selectedAnswer);

        //  Analytics.CustomEvent(idOfPlayer, new Dictionary<string, object>
        //{
        //  { "Index of the current Question: " + TextControl.currentQuestionIndex.ToString(),
        //              "Player's Choice: " + TextControl.selectedAnswer}

        //});

        if (TextControl.currentQuestionIndex < TextControl.numberOfQuestions - 1)
        {
            TextControl.currentQuestionIndex++;
        }

        else if (TextControl.currentQuestionIndex == TextControl.numberOfQuestions - 1)
        {
            tc.DoStuffWhenQuizEnds();
        }
    }