private static void ShowLevelHeightPanel(TerrainPanel panel, bool show)
 {
     UnityEngine.Debug.Log($"ShowLevelHeightPanel-{panel}-{show}");
 }
 private static void ShowBrushOptionsPanel(TerrainPanel panel, bool show)
 {
     UnityEngine.Debug.Log($"ShowBrushOptionsPanel-{panel}-{show}");
 }
 private static UIButton SpawnEntry(TerrainPanel panel, string name, int index)
 {
     UnityEngine.Debug.Log($"SpawnEntry-{panel}-{name}-{index}");
     return(null);
 }
 private static void ShowLevelHeightPanel(TerrainPanel panel, bool show)
 {
     UnityEngine.Debug.Log($"ShowLevelHeightPanel-{panel}-{show}");
 }
 private static void ShowBrushOptionsPanel(TerrainPanel panel, bool show)
 {
     UnityEngine.Debug.Log($"ShowBrushOptionsPanel-{panel}-{show}");
 }
 private static UIButton SpawnEntry(TerrainPanel panel, string name, int index)
 {
     UnityEngine.Debug.Log($"SpawnEntry-{panel}-{name}-{index}");
     return null;
 }