public void Evaluate(ExpressionInfo expression, ITaskEngine taskEngine, Action <object> callback) { IEnumerator enumerator; if (expression.Value is TaskInputInfo) { TaskInputInfo input = (TaskInputInfo)expression.Value; enumerator = (IEnumerator)taskEngine.Memory.ReadOutput(input.Scope.TaskId, input.OutputTask.TaskId, input.OutputIndex); } else { enumerator = (IEnumerator)expression.Value; } IterationResult result; if (enumerator.MoveNext()) { result = new IterationResult(enumerator.Current, false); } else { enumerator.Reset(); result = new IterationResult(null, true); } callback(result); }
public T ReadInput <T>(TaskInputInfo i, T defaultValue) { object value = m_taskEngine.Memory.ReadOutput(i.Scope.TaskId, i.OutputTask.TaskId, i.OutputIndex); if (value == null) { return(defaultValue); } return((T)value); }
private TaskInfo MoveToCoordinate(Coordinate[] path, TaskInputInfo unitIndexInput, TaskInputInfo playerIndexInput) { TaskInfo pathVar = TaskInfo.EvalExpression(ExpressionInfo.Val(path)); TaskInputInfo pathInput = new TaskInputInfo(pathVar, 0); TaskInfo moveTask = TaskInfo.Move(unitIndexInput, pathInput); return(TaskInfo.Procedure( pathVar, moveTask, TaskInfo.Return(ExpressionInfo.TaskStatus(moveTask)))); }
public void RepeatTaskTestImmediate() { TaskInputInfo input = new TaskInputInfo { OutputIndex = 0 }; TaskInfo repeatTask = new TaskInfo { TaskType = TaskType.TEST_MockImmediate }; RepeatTaskTest(repeatTask, input, 10, 10); }
public static TaskInfo HealMoveToCoordGrow(Coordinate[] path, TaskInputInfo unitIndexInput, TaskInputInfo playerIndexInput) { TaskInfo taskInfo = TaskInfo.Procedure ( TaskInfo.SetHealth(unitIndexInput, 64), MoveToCoordinate(path, unitIndexInput, playerIndexInput), TaskInfo.Grow(unitIndexInput), TaskInfo.Return(ExpressionInfo.PrimitiveVal(TaskInfo.TaskSucceded)) ); taskInfo.Inputs = new TaskInputInfo[] { unitIndexInput, playerIndexInput }; return(taskInfo); }
public static TaskInfo SearchAndMoveAnyway(Coordinate[] waypoints, TaskInputInfo unitIndexInput, TaskInputInfo playerIndexInput) { TaskInfo defineGoalTask = TaskInfo.EvalExpression(ExpressionInfo.Val(waypoints)); TaskInfo findPathTask = TaskInfo.FindPath(unitIndexInput, new TaskInputInfo(defineGoalTask, 0)); TaskInfo taskInfo = TaskInfo.Procedure ( defineGoalTask, findPathTask, TaskInfo.Move(unitIndexInput, new TaskInputInfo(findPathTask, 0)), TaskInfo.Return(ExpressionInfo.PrimitiveVal(TaskInfo.TaskSucceded)) ); taskInfo.Inputs = new TaskInputInfo[] { unitIndexInput, playerIndexInput }; return(taskInfo); }
public void SearchForPathCloneTest2() { TaskInfo searchForTask = TaskInfo.SearchFor(TaskType.SearchForFood, new TaskInputInfo()); ExpressionInfo searchForSucceded = ExpressionInfo.TaskSucceded(searchForTask); TaskInputInfo coordinateInput = new TaskInputInfo(searchForTask, 1); TaskInfo findPathTask = TaskInfo.FindPath(new TaskInputInfo(), coordinateInput); ExpressionInfo findPathSucceded = ExpressionInfo.TaskSucceded(findPathTask); TaskInputInfo pathVariableInput = new TaskInputInfo(findPathTask, 0); ExpressionInfo assignPathVariable = ExpressionInfo.Assign( TaskInfo.Var(), ExpressionInfo.Val(pathVariableInput)); ExpressionInfo whileTrue = ExpressionInfo.PrimitiveVal(true); TaskInfo task = TaskInfo.Procedure( TaskInfo.Repeat( whileTrue, searchForTask, TaskInfo.Branch( searchForSucceded, TaskInfo.Sequence( findPathTask, TaskInfo.Branch( findPathSucceded, TaskInfo.Sequence( TaskInfo.EvalExpression(assignPathVariable), TaskInfo.Return() ), TaskInfo.Continue() ) ), TaskInfo.Return(ExpressionInfo.PrimitiveVal(TaskInfo.TaskFailed)) ) ) ); Assert.DoesNotThrow(() => { SerializedTask.ToTaskInfo(m_protobufSerializer.DeepClone(SerializedTask.FromTaskInfo(task))); }); }
public void AssignPathVariableCloneTest() { TaskInfo findPathTask = TaskInfo.FindPath(new TaskInputInfo(), new TaskInputInfo()); TaskInputInfo pathVariableInput = new TaskInputInfo(findPathTask, 0); ExpressionInfo assignPathVariable = ExpressionInfo.Assign( TaskInfo.Var(), ExpressionInfo.Val(pathVariableInput)); TaskInfo task = TaskInfo.Sequence( findPathTask, TaskInfo.EvalExpression(assignPathVariable) ); Assert.DoesNotThrow(() => { SerializedTask.ToTaskInfo(m_protobufSerializer.DeepClone(SerializedTask.FromTaskInfo(task))); }); }
protected override void OnConstruct() { long unitIndex = ReadInput <long>(m_taskInfo.Inputs[0]); TaskInputInfo firstInput = m_taskInfo.Inputs[1]; int radius = ReadInput(firstInput, 10); m_unit = m_taskEngine.MatchEngine.GetPlayerView(m_taskInfo.PlayerIndex).GetUnit(unitIndex); if (m_unit == null) { m_taskInfo.StatusCode = TaskInfo.TaskFailed; m_taskInfo.State = TaskState.Completed; return; } Coordinate coordinate = m_unit.DataController.Coordinate; int deltaCol; int deltaRow; do { deltaCol = m_random.Next(0, radius + 1); deltaRow = m_random.Next(0, radius + 1); }while (deltaCol == 0 && deltaRow == 0); coordinate.Col = (m_random.Next() % 2 == 0) ? coordinate.Col + deltaCol : coordinate.Col - deltaCol; coordinate.Row = (m_random.Next() % 2 == 0) ? coordinate.Row + deltaRow : coordinate.Row - deltaRow; m_taskEngine.Memory.WriteOutput( firstInput.Scope.TaskId, firstInput.OutputTask.TaskId, firstInput.OutputIndex, new[] { m_unit.DataController.Coordinate, coordinate }); base.OnConstruct(); m_taskEngine.Memory.WriteOutput( firstInput.Scope.TaskId, firstInput.OutputTask.TaskId, firstInput.OutputIndex, radius); }
public void Evaluate(ExpressionInfo expression, ITaskEngine taskEngine, Action <object> callback) { if (expression.Value is PrimitiveContract) { PrimitiveContract primitive = (PrimitiveContract)expression.Value; callback(primitive.ValueBase); } else if (expression.Value is TaskInputInfo) { TaskInputInfo input = (TaskInputInfo)expression.Value; object value = taskEngine.Memory.ReadOutput(input.Scope.TaskId, input.OutputTask.TaskId, input.OutputIndex); callback(value); } else { callback(expression.Value); } }
private TaskInfo PathToRandomLocation(TaskInputInfo unitIndexInput, TaskInputInfo playerInput) { int radius = 3; TaskInfo radiusVar = TaskInfo.EvalExpression(ExpressionInfo.PrimitiveVal(radius)); TaskInputInfo radiusInput = new TaskInputInfo { OutputIndex = 0, OutputTask = radiusVar }; TaskInfo pathToRandomLocation = TaskInfo.PathToRandomLocation(unitIndexInput, radiusInput); TaskInputInfo pathInput = new TaskInputInfo { OutputIndex = 0, OutputTask = pathToRandomLocation }; TaskInfo assert = TaskInfo.Assert((taskBase, taskInfo) => { Coordinate[] path = taskBase.ReadInput <Coordinate[]>(taskInfo.Inputs[0]); Assert.IsNotNull(path); Assert.IsTrue(path.Length > 1); Coordinate first = path[0]; Coordinate last = path[path.Length - 1]; Assert.LessOrEqual(Mathf.Abs(first.Row - last.Row), 3); Assert.LessOrEqual(Mathf.Abs(first.Col - last.Col), 3); return(TaskState.Completed); }); assert.Inputs = new[] { pathInput }; return(TaskInfo.Sequence( radiusVar, pathToRandomLocation, TaskInfo.Branch( ExpressionInfo.TaskSucceded(pathToRandomLocation), assert, new TaskInfo(TaskType.TEST_Fail) ) )); }
private TaskInfo SearchForTestTargetAndMove(TaskInputInfo unitIndexInput, TaskInputInfo playerIndexInput) { TaskInfo pathVar = TaskInfo.Var(); TaskInfo searhForPathTask = TaskInfo.SearchForPath(TaskType.TEST_SearchForWall, pathVar, unitIndexInput); ExpressionInfo pathFound = ExpressionInfo.TaskSucceded(searhForPathTask); TaskInputInfo pathInput = new TaskInputInfo(pathVar, 0); TaskInfo moveTask = TaskInfo.Move(unitIndexInput, pathInput); return(TaskInfo.Procedure( pathVar, TaskInfo.Log("search for path started"), searhForPathTask, TaskInfo.Log( ExpressionInfo.Add( ExpressionInfo.PrimitiveVal("path found ? "), pathFound) ), moveTask, TaskInfo.Return(ExpressionInfo.TaskStatus(moveTask)) )); }
public void RepeatContinueTaskTest() { TaskInputInfo input = new TaskInputInfo { OutputIndex = 0 }; ExpressionInfo isTrue = ExpressionInfo.Val(PrimitiveContract.Create(true)); TaskInfo continueTask = new TaskInfo { TaskType = TaskType.Continue, }; TaskInfo branchTask = new TaskInfo { TaskType = TaskType.Branch, Expression = isTrue, Children = new[] { continueTask, null } }; int continueCounter = 0; RepeatTaskTest(branchTask, input, 2, 2, childTask => { if (continueTask.TaskId == childTask.TaskId && childTask.State == TaskState.Active) { continueCounter++; if (continueCounter == 1) { isTrue = TaskInfo.FindById(branchTask.TaskId, childTask.Root).Expression; isTrue.Value = false; } } }, () => { Assert.AreEqual(1, continueCounter); }); }
public IEnumerator SearchMoveOrRandomMoveLimitedRandomSearchesFailTest() { yield return(TaskTest(1, (unitIndexInput, playerId) => { const int maxRandLocationPicks = 10; const int maxRandMovements = 0; TaskInfo randomMovementsVar = TaskInfo.Var(); TaskInputInfo randomMovementsInput = new TaskInputInfo(randomMovementsVar, 0); TaskInfo searchMoveOrRandomMove = TaskInfo.SearchMoveOrRandomMove(TaskType.SearchForFood, unitIndexInput, maxRandLocationPicks, randomMovementsInput, maxRandMovements); return TaskInfo.Procedure( randomMovementsVar, TaskInfo.EvalExpression(ExpressionInfo.Assign(randomMovementsVar, ExpressionInfo.PrimitiveVal(0))), searchMoveOrRandomMove, TaskInfo.Return(ExpressionInfo.TaskStatus(searchMoveOrRandomMove)) ); } , true, rootTaskInfo => { Assert.AreEqual(TaskState.Completed, rootTaskInfo.State); Assert.IsTrue(rootTaskInfo.IsFailed); })); }
public void RepeatBreakTaskTest() { TaskInputInfo input = new TaskInputInfo { OutputIndex = 0 }; ExpressionInfo eqTo5 = ExpressionInfo.Eq( ExpressionInfo.Val(input), ExpressionInfo.Val(PrimitiveContract.Create(5))); TaskInfo branchTask = new TaskInfo { TaskType = TaskType.Branch, Expression = eqTo5, Children = new[] { new TaskInfo { TaskType = TaskType.Break, }, null } }; RepeatTaskTest(branchTask, input, 10, 5); }
public IEnumerator TaskTest( int playerId, Func <TaskInputInfo, TaskInputInfo, TaskInfo> GetTestTaskInfo, bool shouldTaskBeFailed, Action <MapRoot> testStarted, Action <TaskInfo> rootTaskCompleted, Action <TaskInfo> childTaskCompleted = null, int unitNumber = 0, string testEnv = TestEnv2) { BeginTest(testEnv, 2, 0, () => { MapRoot map = Dependencies.Map.Map; testStarted(map); IMatchEngineCli matchEngineCli = Dependencies.MatchEngine; Coordinate[] coords = map.FindDataOfType((int)KnownVoxelTypes.Eater, playerId); VoxelData voxel = map.Get(coords[unitNumber]); TaskInfo unitIndexTask = TaskInfo.UnitOrAssetIndex(voxel.UnitOrAssetIndex); TaskInfo playerIndexTask = TaskInfo.EvalExpression(ExpressionInfo.PrimitiveVal(playerId)); TaskInputInfo unitIndexInput = new TaskInputInfo { OutputIndex = 0, OutputTask = unitIndexTask }; TaskInputInfo playerIndexInput = new TaskInputInfo { OutputIndex = 0, OutputTask = playerIndexTask }; TaskInfo testTaskInfo = GetTestTaskInfo(unitIndexInput, playerIndexInput); TaskInfo rootTask = TaskInfo.Procedure( playerIndexTask, unitIndexTask, testTaskInfo, TaskInfo.Return(ExpressionInfo.TaskStatus(testTaskInfo))); rootTask.SetParents(); rootTask.Initialize(playerId); ITaskEngine taskEngine = matchEngineCli.GetClientTaskEngine(playerId); TaskEngineEvent <TaskInfo> taskStateChanged = null; taskStateChanged = taskInfo => { if (taskInfo.State == TaskState.Completed) { if (taskInfo.TaskId == rootTask.TaskId) { Assert.AreEqual(shouldTaskBeFailed, taskInfo.IsFailed, taskInfo.ToString()); taskEngine.TaskStateChanged -= taskStateChanged; rootTaskCompleted(taskInfo); EndTest(); } else { if (childTaskCompleted != null) { childTaskCompleted(taskInfo); } } } else if (taskInfo.State != TaskState.Idle) { Assert.AreEqual(TaskState.Active, taskInfo.State, taskInfo.ToString()); } }; taskEngine.TaskStateChanged += taskStateChanged; taskEngine.SubmitTask(rootTask); }); yield return(Run()); }
public IEnumerator SearchForFoodTaskTest(int playerId, Action <ITaskEngine, TaskInfo, TaskInfo, Coordinate[]> callback) { BeginTest(TestEnv1, 2, 0, () => { MapRoot map = Dependencies.Map.Map; IMatchEngineCli matchEngineCli = Dependencies.MatchEngine; Coordinate[] coords = map.FindDataOfType((int)KnownVoxelTypes.Eater, playerId); VoxelData voxel = map.Get(coords[0]); TaskInfo searchForFoodTask = new TaskInfo(TaskType.SearchForFood) { OutputsCount = 2 }; TaskInputInfo searchForFoodContext = new TaskInputInfo { OutputIndex = 0, OutputTask = searchForFoodTask, }; TaskInfo getUnitIndexTask = new TaskInfo(TaskType.EvalExpression) { Expression = ExpressionInfo.PrimitiveVal(voxel.UnitOrAssetIndex), OutputsCount = 1 }; TaskInputInfo unitIndex = new TaskInputInfo { OutputIndex = 0, OutputTask = getUnitIndexTask }; searchForFoodTask.Inputs = new[] { searchForFoodContext, unitIndex }; TaskInfo rootTask = new TaskInfo(TaskType.Sequence) { Children = new[] { getUnitIndexTask, searchForFoodTask } }; rootTask.SetParents(); rootTask.Initialize(playerId); ITaskEngine taskEngine = matchEngineCli.GetClientTaskEngine(playerId); TaskEngineEvent <TaskInfo> taskStateChanged = null; taskStateChanged = taskInfo => { if (taskInfo.State == TaskState.Completed) { if (taskInfo.TaskId == searchForFoodTask.TaskId) { callback(taskEngine, taskInfo, searchForFoodTask, coords); } else if (taskInfo.TaskId == rootTask.TaskId) { taskEngine.TaskStateChanged -= taskStateChanged; EndTest(); } } else { Assert.AreEqual(TaskState.Active, taskInfo.State); } }; taskEngine.TaskStateChanged += taskStateChanged; taskEngine.SubmitTask(rootTask); }); yield return(Run()); }
public void IterateRepeatTest() { Assert.DoesNotThrow(() => { BeginTest(TestEnv0, 4); }); List <int> integers = new List <int>() { 1, 2, 3, 4, 5 }; TaskInfo iterateTask = new TaskInfo { TaskType = TaskType.EvalExpression, Expression = ExpressionInfo.Iterate(integers), OutputsCount = 1, }; TaskInputInfo input = new TaskInputInfo { OutputIndex = 0, OutputTask = iterateTask, }; ExpressionInfo isTrue = ExpressionInfo.Eq( ExpressionInfo.Val(PrimitiveContract.Create(true)), ExpressionInfo.Get( ExpressionInfo.Val(input), ExpressionInfo.PrimitiveVal("IsLast"))); TaskInfo breakIfCompleted = new TaskInfo { TaskType = TaskType.Branch, Expression = isTrue, Children = new[] { new TaskInfo { TaskType = TaskType.Break, }, null } }; TaskInfo repeat = new TaskInfo { TaskType = TaskType.Repeat, Expression = ExpressionInfo.PrimitiveVal(true), Children = new[] { iterateTask, breakIfCompleted, } }; repeat.SetParents(); input.SetScope(); const int playerId = 1; bool isIterated = false; int counter = 0; BeginCleanupCheck(playerId); FinializeTest(playerId, repeat, result => { Assert.IsTrue(isIterated); Assert.AreEqual(TaskState.Completed, result.State); Assert.IsFalse(result.IsFailed); CleanupCheck(playerId); Assert.Pass(); }, childTask => { if (childTask.TaskId == iterateTask.TaskId && childTask.State == TaskState.Completed) { counter++; ITaskMemory memory = m_engine.GetTaskEngine(playerId).Memory; IterationResult iterResult = (IterationResult)memory.ReadOutput(iterateTask.Parent.TaskId, iterateTask.TaskId, 0); if (iterResult.IsLast) { isIterated = true; Assert.IsNull(iterResult.Object); } else { Assert.AreEqual(counter, (int)iterResult.Object); } } }); }
public void RepeatTaskTest(TaskInfo repeatChildTask, TaskInputInfo input, int iterations, int expectedIterations, TaskEngineEvent <TaskInfo> childTaskCallback = null, Action pass = null) { Assert.DoesNotThrow(() => { BeginTest(TestEnv0, 4); }); ExpressionInfo setToZero = ExpressionInfo.Val(PrimitiveContract.Create(0)); ExpressionInfo add = ExpressionInfo.Add( ExpressionInfo.Val(input), ExpressionInfo.Val(PrimitiveContract.Create(1))); ExpressionInfo lessThanValue = ExpressionInfo.Lt( ExpressionInfo.Val(input), ExpressionInfo.Val(PrimitiveContract.Create(iterations))); TaskInfo setToZeroTask = new TaskInfo { TaskType = TaskType.EvalExpression, OutputsCount = 1, Expression = setToZero, }; input.OutputTask = setToZeroTask; ExpressionInfo increment = ExpressionInfo.Assign(setToZeroTask, add); TaskInfo incrementTask = new TaskInfo { TaskType = TaskType.EvalExpression, Expression = increment, OutputsCount = 1, Inputs = new[] { input }, }; TaskInfo repeatTask = new TaskInfo(); repeatTask.TaskType = TaskType.Repeat; repeatTask.Expression = lessThanValue; repeatTask.Children = new[] { repeatChildTask, incrementTask }; TaskInfo task = new TaskInfo { TaskType = TaskType.Sequence, Children = new[] { setToZeroTask, repeatTask } }; task.SetParents(); const int playerId = 1; task.Initialize(playerId); // //input.SetScope(); bool isIncremented = false; BeginCleanupCheck(playerId); FinializeTest(playerId, task, result => { Assert.IsTrue(isIncremented); Assert.AreEqual(TaskState.Completed, result.State); Assert.IsFalse(result.IsFailed); CleanupCheck(playerId); if (pass != null) { pass(); } Assert.Pass(); }, childTask => { if (childTask.TaskId == repeatTask.TaskId && childTask.State == TaskState.Completed) { ITaskMemory memory = m_engine.GetTaskEngine(playerId).Memory; Assert.AreEqual(expectedIterations, memory.ReadOutput(setToZeroTask.Parent.TaskId, setToZeroTask.TaskId, 0)); isIncremented = true; } else { if (childTaskCallback != null) { childTaskCallback(childTask); } } }); }
public void IncrementTaskTest() { Assert.DoesNotThrow(() => { BeginTest(TestEnv0, 4); }); TaskInputInfo input = new TaskInputInfo { OutputIndex = 0 }; ExpressionInfo setToZero = ExpressionInfo.Val(PrimitiveContract.Create(0)); ExpressionInfo add = ExpressionInfo.Add( ExpressionInfo.Val(input), ExpressionInfo.Val(PrimitiveContract.Create(1))); TaskInfo setToZeroTask = new TaskInfo { TaskType = TaskType.EvalExpression, OutputsCount = 1, Expression = setToZero, }; ExpressionInfo increment = ExpressionInfo.Assign(setToZeroTask, add); TaskInfo incrementTask = new TaskInfo { TaskType = TaskType.EvalExpression, Expression = increment, OutputsCount = 1, Inputs = new[] { input }, }; TaskInfo task = new TaskInfo { TaskType = TaskType.Sequence, Children = new[] { setToZeroTask, incrementTask } }; task.SetParents(); input.OutputTask = setToZeroTask; input.SetScope(); bool isIncremented = false; const int playerId = 1; BeginCleanupCheck(playerId); FinializeTest(playerId, task, result => { Assert.IsTrue(isIncremented); Assert.AreEqual(TaskState.Completed, result.State); Assert.IsFalse(result.IsFailed); CleanupCheck(playerId); Assert.Pass(); }, childTask => { if (childTask.TaskId == incrementTask.TaskId && childTask.State == TaskState.Completed) { ITaskMemory memory = m_engine.GetTaskEngine(playerId).Memory; Assert.AreEqual(1, memory.ReadOutput(setToZeroTask.Parent.TaskId, setToZeroTask.TaskId, 0)); isIncremented = true; } }); }
public T ReadInput <T>(TaskInputInfo i) { return((T)m_taskEngine.Memory.ReadOutput(i.Scope.TaskId, i.OutputTask.TaskId, i.OutputIndex)); }