/* * public override void Interact() { * base.Interact(); * interacting = true; * //inputField.ActivateInputField(); * dropDown.Show(); * } */ public override void UpButton() { base.UpButton(); if (dropDown.value > 0) { dropDown.value--; dropDown.RefreshShownValue(); dropDown.Hide(); dropDown.Show(); ScrollToCurrentItem(); } }
// Handle Cancel Input public override bool HandleCancelFunction() { if (padCalibrator.bCalibrationOpen || padCalibrator.bAxisOpen) { return(true); } if (UIMenuInputMapper.bAssignWindowOpen && UIMenuInputMapper.currentActiveMapper != null) { if (!UIMenuInputMapper.bPolling) { UIMenuInputMapper.currentActiveMapper.CloseAssignmentWindow(); return(true); } } if (gamepadDropdown != null) { if (gamepadDropdown.transform.Find("Dropdown List") != null) { gamepadDropdown.Hide(); return(true); } } return(false); }
// Cancel Function public override bool HandleCancelFunction() { if (crosshairDropdown != null) { if (crosshairDropdown.transform.Find("Dropdown List") != null) { crosshairDropdown.Hide(); return(true); } } if (laserSightDropdown.transform.Find("Dropdown List") != null) { laserSightDropdown.Hide(); return(true); } if (slideInputDropdown.transform.Find("Dropdown List") != null) { slideInputDropdown.Hide(); return(true); } return(false); }
// Cancel Function public override bool HandleCancelFunction() { if (resolutionDropdown.transform.Find("Dropdown List") != null) { resolutionDropdown.Hide(); return(true); } if (displayModeDropdown != null) { if (displayModeDropdown.transform.Find("Dropdown List") != null) { displayModeDropdown.Hide(); return(true); } } if (monitorDropdown != null) { if (monitorDropdown.transform.Find("Dropdown List") != null) { monitorDropdown.Hide(); return(true); } } return(false); }
public void OnChangeTintColor() { Style.StyleColors["tint"] = Style.TintColors[tintColor.options[tintColor.value].text]; var objs = new[] { "/humanoid/head/head", "/humanoid/head/nose", "/humanoid/head/neck", "/humanoid/body/ubody/ubody", "/humanoid/body/ubody/arms/leftArm", "/humanoid/body/ubody/arms/rightArm", "/humanoid/body/ubody/hands/leftHand", "/humanoid/body/ubody/hands/rightHand", "/humanoid/body/lbody/lbody", "/humanoid/body/lbody/legs/leftLeg", "/humanoid/body/lbody/legs/rightLeg" }; try { foreach (var obj in objs) { GameObject.Find(obj).GetComponent <SpriteRenderer>().color = Style.StyleColors["tint"]; } } finally { tintColor.Hide(); } }
private void Hide() { m_dropDown.Hide(); if (ComponentSelected != null) { ComponentSelected((Type)m_treeView.SelectedItem); } }
public void updateSelectedControls(int selection) { controlSelect = selection; controltxt.Hide(); if (selection == 2) { gyroSupportedCheck(); } }
public void OnChangeHairColor() { Style.StyleColors["hair"] = Style.HairColors[hairColor.options[hairColor.value].text]; try { GameObject.Find("/humanoid/head/hair").GetComponent <SpriteRenderer>().color = Style.StyleColors["hair"]; } finally { hairColor.Hide(); } }
public void HandleDestinationSelection(int val) { //Debug.Log("selection >> " + val + " " + dropdown.options[val].text); dropdown.Hide(); if (val > 0) { destinationUpdated = true; PlayerPrefs.SetString("DEST_NAME", dropdown.options[val].text); InvokeRepeating("StartNavigation", 1.0f, 0.5f); } }
private IEnumerator CoHide() { yield return(new WaitForEndOfFrame()); if (m_treeView.SelectedItem != null) { m_dropDown.Hide(); if (ComponentSelected != null) { ComponentSelected((Type)m_treeView.SelectedItem); } } }
public void OnPresetClick(BaseEventData data) { PointerEventData pointerData = (PointerEventData)data; AnchorPreset preset = pointerData.pointerPress.GetComponent <AnchorPreset>(); m_preview.CopyFrom(preset); if (Selected != null) { Selected(preset); } UpdateCaptions(); m_dropDown.Hide(); }
public void HandleVariableCommand() { dropdown.Hide(); if (dropdown.value == 0) { return; } GameManager.instance.NextCommandTutoredGameplay(); // var numberOfRepetitions = GameManager.instance.Variables.ElementAt(dropdown.value - 1).GetValue(); Variable variable = GameManager.instance.Variables.ElementAt(dropdown.value - 1); if (variable.GetValue() != null) { HandleLoopCommand(variable); } Invoke(nameof(CallDeactivateLoopPanelLoopPanel), 0.2f); dropdown.value = 0; }
public void OnChangePantsColor() { Style.StyleColors["pants"] = Style.DefaultColors[pantsColor.options[pantsColor.value].text]; var objs = new[] { "/humanoid/body/lbody/pants/middle", "/humanoid/body/lbody/pants/pantsRight", "/humanoid/body/lbody/pants/pantsLeft" }; try { foreach (var obj in objs) { GameObject.Find(obj).GetComponent <SpriteRenderer>().color = Style.StyleColors["pants"]; } } finally { pantsColor.Hide(); } }
public void OnChangeShirtColor() { Style.StyleColors["shirt"] = Style.DefaultColors[shirtColor.options[shirtColor.value].text]; var objs = new[] { "/humanoid/body/ubody/shirt", "/humanoid/body/ubody/shirt/rightArmT", "/humanoid/body/ubody/shirt/leftArmT" }; try { foreach (var obj in objs) { GameObject.Find(obj).GetComponent <SpriteRenderer>().color = Style.StyleColors["shirt"]; } } finally { shirtColor.Hide(); } }
protected override void OnValueChanged(int newValue) { dropdown.Hide(); Select(); base.OnValueChanged(newValue); }
protected void resetPanel() { isAdmin = false; p2Settings.value = 0; p2Settings.Hide(); }