Exemple #1
0
        public PacmanUC()
        {
            InitializeComponent();
            System.Windows.Interop.SilverlightHost host     = Application.Current.Host;
            System.Windows.Interop.Settings        settings = host.Settings;
            settings.MaxFrameRate = 30;
            // Read/write properties of the Settings object.
#if DEBUG
            settings.EnableCacheVisualization = true;
            settings.EnableFrameRateCounter   = true;
//			settings.EnableRedrawRegions = true;
#endif

            this.Loaded  += new RoutedEventHandler(PacmanUC_Loaded);
            tb.KeyDown   += new KeyEventHandler(PacmanUC_KeyDown);
            tb.TextInput += new TextCompositionEventHandler(PacmanUC_Input);
        }
        protected override void OnLoad()
        {
            System.Windows.Interop.SilverlightHost host    = Application.Current.Host;
            System.Windows.Interop.Settings        setting = host.Settings;
            _iswindowless = setting.Windowless;

            if (_iswindowless)
            {
                CreateHtmlElement();
                this.SizeChanged          += SLDatePicker_SizeChanged;
                this.TimePicker.Visibility = Visibility.Collapsed;
            }
            else
            {
                TextBox.MouseLeftButtonDown += TextBox_MouseLeftButtonDown;
            }
        }
        protected override void OnLoad()
        {
            System.Windows.Interop.SilverlightHost host    = Application.Current.Host;
            System.Windows.Interop.Settings        setting = host.Settings;
            _iswindowless = setting.Windowless;

            if (_iswindowless)
            {
                CreateHtmlElement();
                this.SizeChanged += new SizeChangedEventHandler(EsmsInput_SizeChanged);
                if (!IsReadOnly)
                {
                    this.txtBox.Visibility           = Visibility.Collapsed;
                    this.lblIndicatorName.Visibility = Visibility.Visible;
                }
            }
            this.txtBox.IsReadOnly = IsReadOnly;
        }