public bool MoveNext()
 {
     System.Deployment.Internal.Isolation.STORE_CATEGORY[] rgElements = new System.Deployment.Internal.Isolation.STORE_CATEGORY[1];
     uint num = this._enum.Next(1, rgElements);
     if (num == 1)
     {
         this._current = rgElements[0];
     }
     return (this._fValid = num == 1);
 }
Exemple #2
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        public bool MoveNext()
        {
            System.Deployment.Internal.Isolation.STORE_CATEGORY[] rgElements = new System.Deployment.Internal.Isolation.STORE_CATEGORY[1];
            uint num = this._enum.Next(1, rgElements);

            if (num == 1)
            {
                this._current = rgElements[0];
            }
            return(this._fValid = num == 1);
        }