bool ModAPI.Ingame.IMyTextPanel.WritePrivateTitle(string value, bool append)
 {
     if (m_isOpen)
     {
         return(false);
     }
     if (append == false)
     {
         m_privateTitleHelper.Clear();
     }
     m_privateTitleHelper.Append(value);
     SyncObject.SendChangeTitleMessage(m_privateTitleHelper, false);
     return(true);
 }