void Start()
 {
     checkenemy   = GameObject.Find("RaycastPlayer").GetComponent <CheckEnemy> ();
     fetchinput   = GameObject.Find("Main Camera").GetComponent <FetchInput> ();
     col          = GameObject.Find("Collider").GetComponent <BoxCollider2D> ();
     swordphysics = GameObject.Find("Sword").GetComponent <SwordPhysics> ();
     damageText   = GameObject.Find("Main Camera").GetComponent <DamageTextEffect>();
     player       = GameObject.Find("Player").GetComponent <Transform> ();
 }
Exemple #2
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 void Start()
 {
     rb           = GetComponent <Rigidbody2D> ();
     fetchinput   = GameObject.Find("Main Camera").GetComponent <FetchInput> ();
     swordphysics = GameObject.Find("Sword").GetComponent <SwordPhysics> ();
 }