Exemple #1
0
    public override void Init(SwipeToScoreStateMachine stateMachine)
    {
        base.Init(stateMachine);

        levelGenerator.Init(gameData);
        gameData.CurrentBall.OnShoot += Shoot;

        swipeUI.Init();
        swipeUI.OnBallTypeChanged += SetBallType;
    }
Exemple #2
0
 public virtual void Init(SwipeToScoreStateMachine stateMachine)
 {
     this.stateMachine = stateMachine;
     this.gameData     = stateMachine.GameData;
 }
Exemple #3
0
 public override void Init(SwipeToScoreStateMachine stateMachine)
 {
     base.Init(stateMachine);
     shootUI.Init();
     shootUI.OnRetry += Retry;
 }