public void HideCardZoomed() { if (SwipeManager.IsSwiping()) { return; } zoomPanel.gameObject.SetActive(false); }
// Update is called once per frame void Update() { Debug.Log(SwipeManager.IsSwiping()); if (SwipeManager.IsSwiping()) { // rotate the object obj.transform.Rotate(rotateStep); } }
void Update() { if (SwipeManager.IsSwipingLeft()) { } if (SwipeManager.IsSwiping()) { } }
void MoveOnSwipe() { if (SwipeManager.IsSwipingUp()) { if (Time.time > nextJump) { nextJump = Time.time + jumpRate; myRigidBody.velocity = new Vector3(myRigidBody.velocity.x, 5f, 0f); } } if (SwipeManager.IsSwiping()) { //shooting //isFire=true; /*Debug.Log("tragem tragem tragem "); * if(Time.time>nextFire){ * nextFire=Time.time+fireRate; * myAnim.Play("WalkAndFire"); * Instantiate(bullet,bulletSpawn.position,bulletSpawn.rotation); * * }/* */ } //} if (SwipeManager.IsSwipingLeft()) { moveSpeed = moveSpeed - 1; if (moveSpeed <= 1) { moveSpeed = 1; } } if (SwipeManager.IsSwipingRight()) { moveSpeed = moveSpeed + 1; if (moveSpeed >= 10) { moveSpeed = 10; } } }
// Update is called once per frame void Update() { if (SwipeManager.IsSwipingLeft()) { Debug.Log("swiped left "); book.FlipRightPage(); } if (SwipeManager.IsSwipingRight()) { Debug.Log("swiped right "); book.FlipLeftPage(); } // OR if (SwipeManager.IsSwiping()) { // do something } }