Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetMouseButtonUp(1) && Selected)
     {
         Selected.GetComponent <Image>().color = Selected.StartColor;
         Selected = null;
     }
 }
Exemple #2
0
 // Update is called once per frame
 void Update()
 {
     if (Menu.Selected && MySlected != Menu.Selected)
     {
         MySlected = Menu.Selected;
         CharMenu.gameObject.SetActive(false);
         CharMenu.sprite = Menu.Selected.NPCProgress.Hero.Fullbody;
         CharMenu.gameObject.SetActive(true);
     }
     else if (!Menu.Selected)
     {
         MySlected = null;
         CharMenu.gameObject.SetActive(false);
     }
 }