Exemple #1
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 public float GetLightDistance(Structs.Vector3 v)
 {
     throw new NotSupportedException();
 }
Exemple #2
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 public Vector3 GetLightDirection(Structs.Vector3 v)
 {
     throw new NotSupportedException();
 }
Exemple #3
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 public Color GetIncidentColor(Structs.Vector3 v)
 {
     throw new NotSupportedException();
 }
Exemple #4
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 public float GetLightDistance(Structs.Vector3 v)
 {
     return(float.PositiveInfinity);
 }
Exemple #5
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 public Vector3 GetLightDirection(Structs.Vector3 v)
 {
     return(Direction);
 }
Exemple #6
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 public Color GetIncidentColor(Structs.Vector3 v)
 {
     return(LightColor);
 }