/// <summary>
        /// packet where to put the packet
        /// </summary>
        /// <param name="packet"></param>
        /// <returns></returns>
        private int GetNextPacket(Packet packet)
        {
            // get next packet.
            bool fetchedPacket = false;

            while (!EndOfStream && !fetchedPacket)
            {
                int result1 = StreamState.packetout(packet);
                if (result1 == 0)
                {
                    // no more packets in page. Fetch new page.
                    int result2 = 0;
                    while (!EndOfStream && result2 == 0)
                    {
                        result2 = SyncState.pageout(Page);
                        if (result2 == 0)
                        {
                            FetchData();
                        }
                    }

                    // return if we have reaced end of file.
                    if ((result2 == 0) && (Page.eos() != 0))
                    {
                        return(-1);
                    }

                    if (result2 == 0)
                    {
                        // need more data fetching page..
                        FetchData();
                    }
                    else if (result2 == -1)
                    {
                        //throw new Exception("syncState.pageout(page) result == -1");
                        Console.WriteLine("syncState.pageout(page) result == -1");
                        return(-1);
                    }
                    else
                    {
                        int result3 = StreamState.pagein(Page);
                    }
                }
                else if (result1 == -1)
                {
                    //throw new Exception("streamState.packetout(packet) result == -1");
                    Console.WriteLine("streamState.packetout(packet) result == -1");
                    return(-1);
                }
                else
                {
                    fetchedPacket = true;
                }
            }

            return(0);
        }
        Stream DecodeStream(Stream input, bool skipWavHeader)
        {
            int convsize = 4096 * 2;

            byte[] convbuffer = new byte[convsize]; // take 8k out of the data segment, not the stack

            TextWriter s_err  = new DebugWriter();
            Stream     output = new MemoryStream();

            if (!skipWavHeader)
            {
                output.Seek(HEADER_SIZE, SeekOrigin.Begin); // reserve place for WAV header
            }
            SyncState   oy = new SyncState();               // sync and verify incoming physical bitstream
            StreamState os = new StreamState();             // take physical pages, weld into a logical stream of packets
            Page        og = new Page();                    // one Ogg bitstream page.  Vorbis packets are inside
            Packet      op = new Packet();                  // one raw packet of data for decode

            Info     vi = new Info();                       // struct that stores all the static vorbis bitstream settings
            Comment  vc = new Comment();                    // struct that stores all the bitstream user comments
            DspState vd = new DspState();                   // central working state for the packet->PCM decoder
            Block    vb = new Block(vd);                    // local working space for packet->PCM decode

            byte[] buffer;
            int    bytes = 0;

            // Decode setup

            oy.init(); // Now we can read pages

            while (true)
            { // we repeat if the bitstream is chained
                int eos = 0;

                // grab some data at the head of the stream.  We want the first page
                // (which is guaranteed to be small and only contain the Vorbis
                // stream initial header) We need the first page to get the stream
                // serialno.

                // submit a 4k block to libvorbis' Ogg layer
                int index = oy.buffer(4096);
                buffer = oy.data;
                try
                {
                    bytes = input.Read(buffer, index, 4096);
                }
                catch (Exception e)
                {
                    s_err.WriteLine(e);
                }
                oy.wrote(bytes);

                // Get the first page.
                if (oy.pageout(og) != 1)
                {
                    // have we simply run out of data?  If so, we're done.
                    if (bytes < 4096)
                    {
                        break;
                    }

                    // error case.  Must not be Vorbis data
                    s_err.WriteLine("Input does not appear to be an Ogg bitstream.");
                }

                // Get the serial number and set up the rest of decode.
                // serialno first; use it to set up a logical stream
                os.init(og.serialno());

                // extract the initial header from the first page and verify that the
                // Ogg bitstream is in fact Vorbis data

                // I handle the initial header first instead of just having the code
                // read all three Vorbis headers at once because reading the initial
                // header is an easy way to identify a Vorbis bitstream and it's
                // useful to see that functionality seperated out.

                vi.init();
                vc.init();
                if (os.pagein(og) < 0)
                {
                    // error; stream version mismatch perhaps
                    s_err.WriteLine("Error reading first page of Ogg bitstream data.");
                }

                if (os.packetout(op) != 1)
                {
                    // no page? must not be vorbis
                    s_err.WriteLine("Error reading initial header packet.");
                }

                if (vi.synthesis_headerin(vc, op) < 0)
                {
                    // error case; not a vorbis header
                    s_err.WriteLine("This Ogg bitstream does not contain Vorbis audio data.");
                }

                // At this point, we're sure we're Vorbis.  We've set up the logical
                // (Ogg) bitstream decoder.  Get the comment and codebook headers and
                // set up the Vorbis decoder

                // The next two packets in order are the comment and codebook headers.
                // They're likely large and may span multiple pages.  Thus we reead
                // and submit data until we get our two pacakets, watching that no
                // pages are missing.  If a page is missing, error out; losing a
                // header page is the only place where missing data is fatal. */

                int i = 0;

                while (i < 2)
                {
                    while (i < 2)
                    {
                        int result = oy.pageout(og);
                        if (result == 0)
                        {
                            break;              // Need more data
                        }
                        // Don't complain about missing or corrupt data yet.  We'll
                        // catch it at the packet output phase

                        if (result == 1)
                        {
                            os.pagein(og); // we can ignore any errors here
                            // as they'll also become apparent
                            // at packetout
                            while (i < 2)
                            {
                                result = os.packetout(op);
                                if (result == 0)
                                {
                                    break;
                                }
                                if (result == -1)
                                {
                                    // Uh oh; data at some point was corrupted or missing!
                                    // We can't tolerate that in a header.  Die.
                                    s_err.WriteLine("Corrupt secondary header.  Exiting.");
                                }
                                vi.synthesis_headerin(vc, op);
                                i++;
                            }
                        }
                    }
                    // no harm in not checking before adding more
                    index  = oy.buffer(4096);
                    buffer = oy.data;
                    try
                    {
                        bytes = input.Read(buffer, index, 4096);
                    }
                    catch (Exception e)
                    {
                        s_err.WriteLine(e);
                    }
                    if (bytes == 0 && i < 2)
                    {
                        s_err.WriteLine("End of file before finding all Vorbis headers!");
                    }
                    oy.wrote(bytes);
                }

                // Throw the comments plus a few lines about the bitstream we're
                // decoding
                {
                    byte[][] ptr = vc.user_comments;
                    for (int j = 0; j < vc.user_comments.Length; j++)
                    {
                        if (ptr[j] == null)
                        {
                            break;
                        }
                        s_err.WriteLine(vc.getComment(j));
                    }
                    s_err.WriteLine("\nBitstream is " + vi.channels + " channel, " + vi.rate + "Hz");
                    s_err.WriteLine("Encoded by: " + vc.getVendor() + "\n");
                }

                convsize = 4096 / vi.channels;

                // OK, got and parsed all three headers. Initialize the Vorbis
                //  packet->PCM decoder.
                vd.synthesis_init(vi); // central decode state
                vb.init(vd);           // local state for most of the decode

                // so multiple block decodes can
                // proceed in parallel.  We could init
                // multiple vorbis_block structures
                // for vd here

                float[][][] _pcm   = new float[1][][];
                int[]       _index = new int[vi.channels];
                // The rest is just a straight decode loop until end of stream
                while (eos == 0)
                {
                    while (eos == 0)
                    {
                        int result = oy.pageout(og);
                        if (result == 0)
                        {
                            break;              // need more data
                        }
                        if (result == -1)
                        { // missing or corrupt data at this page position
                            s_err.WriteLine("Corrupt or missing data in bitstream; continuing...");
                        }
                        else
                        {
                            os.pagein(og); // can safely ignore errors at
                            // this point
                            while (true)
                            {
                                result = os.packetout(op);

                                if (result == 0)
                                {
                                    break;              // need more data
                                }
                                if (result == -1)
                                { // missing or corrupt data at this page position
                                  // no reason to complain; already complained above
                                }
                                else
                                {
                                    // we have a packet.  Decode it
                                    int samples;
                                    if (vb.synthesis(op) == 0)
                                    { // test for success!
                                        vd.synthesis_blockin(vb);
                                    }

                                    // **pcm is a multichannel float vector.  In stereo, for
                                    // example, pcm[0] is left, and pcm[1] is right.  samples is
                                    // the size of each channel.  Convert the float values
                                    // (-1.<=range<=1.) to whatever PCM format and write it out

                                    while ((samples = vd.synthesis_pcmout(_pcm, _index)) > 0)
                                    {
                                        float[][] pcm      = _pcm[0];
                                        bool      clipflag = false;
                                        int       bout     = (samples < convsize ? samples : convsize);

                                        // convert floats to 16 bit signed ints (host order) and
                                        // interleave
                                        for (i = 0; i < vi.channels; i++)
                                        {
                                            int ptr = i * 2;
                                            //int ptr=i;
                                            int mono = _index[i];
                                            for (int j = 0; j < bout; j++)
                                            {
                                                int val = (int)(pcm[i][mono + j] * 32767.0);
                                                //        short val=(short)(pcm[i][mono+j]*32767.);
                                                //        int val=(int)Math.round(pcm[i][mono+j]*32767.);
                                                // might as well guard against clipping
                                                if (val > 32767)
                                                {
                                                    val      = 32767;
                                                    clipflag = true;
                                                }
                                                if (val < -32768)
                                                {
                                                    val      = -32768;
                                                    clipflag = true;
                                                }
                                                if (val < 0)
                                                {
                                                    val = val | 0x8000;
                                                }
                                                convbuffer[ptr]     = (byte)(val);
                                                convbuffer[ptr + 1] = (byte)((uint)val >> 8);
                                                ptr += 2 * (vi.channels);
                                            }
                                        }

                                        if (clipflag)
                                        {
                                            //s_err.WriteLine("Clipping in frame "+vd.sequence);
                                        }

                                        output.Write(convbuffer, 0, 2 * vi.channels * bout);

                                        vd.synthesis_read(bout); // tell libvorbis how
                                        // many samples we
                                        // actually consumed
                                    }
                                }
                            }
                            if (og.eos() != 0)
                            {
                                eos = 1;
                            }
                        }
                    }
                    if (eos == 0)
                    {
                        index  = oy.buffer(4096);
                        buffer = oy.data;
                        try
                        {
                            bytes = input.Read(buffer, index, 4096);
                        }
                        catch (Exception e)
                        {
                            s_err.WriteLine(e);
                        }
                        oy.wrote(bytes);
                        if (bytes == 0)
                        {
                            eos = 1;
                        }
                    }
                }

                // clean up this logical bitstream; before exit we see if we're
                // followed by another [chained]

                os.clear();

                // ogg_page and ogg_packet structs always point to storage in
                // libvorbis.  They're never freed or manipulated directly

                vb.clear();
                vd.clear();
                vi.clear();  // must be called last
            }

            // OK, clean up the framer
            oy.clear();
            s_err.WriteLine("Done.");

            output.Seek(0, SeekOrigin.Begin);
            if (!skipWavHeader)
            {
                WriteHeader(output, (int)(output.Length - HEADER_SIZE), vi.rate, (ushort)16, (ushort)vi.channels);
                output.Seek(0, SeekOrigin.Begin);
            }
            return(output);
        }
Exemple #3
0
        static byte[] convbuffer = new byte[convsize]; // take 8k out of the data segment, not the stack

        #endregion Fields

        #region Methods

        public static void main(String[] arg)
        {
            //Stream output = File.OpenWrite("output.bin");
            var Name = "Output.ogg";
            var OutputBuffer = new MemoryStream();
            Stream input = null;
            //java.io.InputStream input=System.In;
            if (arg.Length > 0)
            {
                try
                {
                    Name = arg[0];
                    input = File.OpenRead(arg[0]);
                }
                catch (Exception e)
                {
                    Console.Error.WriteLine(e);
                }
            }
            else
            {
                throw (new NotImplementedException("aaaa"));
            }

            if (input == null) throw (new NotImplementedException("bbb"));

            var SyncState = new SyncState(); // sync and verify incoming physical bitstream
            var StreamState = new StreamState(); // take physical pages, weld into a logical stream of packets
            var Page = new Page(); // one Ogg bitstream page.  Vorbis packets are inside
            var Packet = new Packet(); // one raw packet of data for decode

            var Info = new Info(); // struct that stores all the static vorbis bitstream settings
            var Comment = new Comment(); // struct that stores all the bitstream user comments
            var DspState = new DspState(); // central working state for the packet->PCM decoder
            var Block = new Block(DspState); // local working space for packet->PCM decode

            byte[] buffer;
            int bytes = 0;

            // Decode setup

            SyncState.Init(); // Now we can read pages

            // we repeat if the bitstream is chained
            while (true)
            {
                int eos = 0;

                // grab some data at the head of the stream.  We want the first page
                // (which is guaranteed to be small and only contain the Vorbis
                // stream initial header) We need the first page to get the stream
                // serialno.

                // submit a 4k block to libvorbis' Ogg layer
                int index = SyncState.Buffer(4096);
                buffer = SyncState.Data;
                try
                {
                    bytes = input.Read(buffer, index, 4096);
                }
                catch (Exception e)
                {
                    Console.Error.WriteLine(e);
                    return;
                }
                SyncState.wrote(bytes);

                // Get the first page.
                int _result = SyncState.PageOut(Page);
                if (_result != 1)
                {
                    // have we simply run out of data?  If so, we're done.
                    if (bytes < 4096) break;

                    Console.WriteLine(bytes + "; " + _result);
                    //File.WriteAllBytes();
                    // error case.  Must not be Vorbis data
                    Console.Error.WriteLine("Input does not appear to be an Ogg bitstream.");
                    return;
                }

                // Get the serial number and set up the rest of decode.
                // serialno first; use it to set up a logical stream
                StreamState.Init(Page.serialno());

                // extract the initial header from the first page and verify that the
                // Ogg bitstream is in fact Vorbis data

                // I handle the initial header first instead of just having the code
                // read all three Vorbis headers at once because reading the initial
                // header is an easy way to identify a Vorbis bitstream and it's
                // useful to see that functionality seperated out.

                Info.init();
                Comment.init();
                if (StreamState.pagein(Page) < 0)
                {
                    // error; stream version mismatch perhaps
                    throw (new Exception("Error reading first page of Ogg bitstream data."));
                }

                if (StreamState.PacketOut(Packet) != 1)
                {
                    // no page? must not be vorbis
                    throw (new Exception("Error reading initial header packet."));
                }

                if (Info.synthesis_headerin(Comment, Packet) < 0)
                {
                    // error case; not a vorbis header
                    throw (new Exception("This Ogg bitstream does not contain Vorbis audio data."));
                }

                // At this point, we're sure we're Vorbis.  We've set up the logical
                // (Ogg) bitstream decoder.  Get the comment and codebook headers and
                // set up the Vorbis decoder

                // The next two packets in order are the comment and codebook headers.
                // They're likely large and may span multiple pages.  Thus we reead
                // and submit data until we get our two pacakets, watching that no
                // pages are missing.  If a page is missing, error out; losing a
                // header page is the only place where missing data is fatal. */

                int i = 0;
                while (i < 2)
                {
                    while (i < 2)
                    {

                        int result = SyncState.PageOut(Page);
                        if (result == 0)
                            break; // Need more data
                        // Don't complain about missing or corrupt data yet.  We'll
                        // catch it at the packet output phase

                        if (result == 1)
                        {
                            StreamState.pagein(Page); // we can ignore any errors here
                            // as they'll also become apparent
                            // at packetout
                            while (i < 2)
                            {
                                result = StreamState.PacketOut(Packet);
                                if (result == 0)
                                    break;
                                if (result == -1)
                                {
                                    // Uh oh; data at some point was corrupted or missing!
                                    // We can't tolerate that in a header.  Die.
                                    throw(new Exception("Corrupt secondary header.  Exiting."));
                                }
                                Info.synthesis_headerin(Comment, Packet);
                                i++;
                            }
                        }
                    }
                    // no harm in not checking before adding more
                    index = SyncState.Buffer(4096);
                    buffer = SyncState.Data;
                    try
                    {
                        bytes = input.Read(buffer, index, 4096);
                    }
                    catch (Exception e)
                    {
                        throw(new Exception("Exception", e));
                    }
                    if (bytes == 0 && i < 2)
                    {
                        throw(new Exception("End of file before finding all Vorbis headers!"));
                    }
                    SyncState.wrote(bytes);
                }

                // Throw the comments plus a few lines about the bitstream we're
                // decoding
                {
                    byte[][] ptr = Comment.user_comments;
                    for (int j = 0; j < ptr.Length; j++)
                    {
                        if (ptr[j] == null)
                            break;
                        Console.Error.WriteLine(Util.InternalEncoding.GetString(ptr[j], 0, ptr[j].Length - 1));
                    }
                    Console.Error.WriteLine("\nBitstream is {0} channel, {1}Hz", Info.channels, Info.rate);
                    Console.Error.WriteLine(
                        "Encoded by: {0}\n",
                        Util.InternalEncoding.GetString(Comment.vendor, 0, Comment.vendor.Length - 1));
                }

                convsize = 4096 / Info.channels;

                // OK, got and parsed all three headers. Initialize the Vorbis
                //  packet->PCM decoder.
                DspState.synthesis_init(Info); // central decode state
                Block.init(DspState); // local state for most of the decode
                // so multiple block decodes can
                // proceed in parallel.  We could init
                // multiple vorbis_block structures
                // for vd here

                float[][][] _pcm = new float[1][][];
                int[] _index = new int[Info.channels];
                // The rest is just a straight decode loop until end of stream
                while (eos == 0)
                {
                    while (eos == 0)
                    {

                        int result = SyncState.PageOut(Page);
                        if (result == 0)
                            break; // need more data
                        if (result == -1)
                        { // missing or corrupt data at this page position
                            Console.Error.WriteLine("Corrupt or missing data in bitstream; continuing...");
                        }
                        else
                        {
                            StreamState.pagein(Page); // can safely ignore errors at
                            // this point
                            while (true)
                            {
                                result = StreamState.PacketOut(Packet);

                                if (result == 0)
                                    break; // need more data
                                if (result == -1)
                                { // missing or corrupt data at this page position
                                    // no reason to complain; already complained above
                                }
                                else
                                {
                                    // we have a packet.  Decode it
                                    int samples;
                                    if (Block.synthesis(Packet) == 0)
                                    { // test for success!
                                        DspState.synthesis_blockin(Block);
                                    }

                                    // **pcm is a multichannel float vector.  In stereo, for
                                    // example, pcm[0] is left, and pcm[1] is right.  samples is
                                    // the size of each channel.  Convert the float values
                                    // (-1.<=range<=1.) to whatever PCM format and write it out

                                    while ((samples = DspState.synthesis_pcmout(_pcm, _index)) > 0)
                                    {
                                        float[][] pcm = _pcm[0];
                                        int bout = (samples < convsize ? samples : convsize);

                                        // convert floats to 16 bit signed ints (host order) and
                                        // interleave
                                        for (i = 0; i < Info.channels; i++)
                                        {
                                            int ptr = i * 2;
                                            //int ptr=i;
                                            int mono = _index[i];
                                            for (int j = 0; j < bout; j++)
                                            {
                                                int val = (int)(pcm[i][mono + j] * 32767.0);
                                                //		      short val=(short)(pcm[i][mono+j]*32767.);
                                                //		      int val=(int)Math.round(pcm[i][mono+j]*32767.);
                                                // might as well guard against clipping
                                                if (val > 32767)
                                                {
                                                    val = 32767;
                                                }
                                                if (val < -32768)
                                                {
                                                    val = -32768;
                                                }
                                                if (val < 0)
                                                    val = val | 0x8000;
                                                convbuffer[ptr] = (byte)(val);
                                                convbuffer[ptr + 1] = (byte)(((uint)val) >> 8);
                                                ptr += 2 * (Info.channels);
                                            }
                                        }

                                        //                  System.out.write(convbuffer, 0, 2*vi.channels*bout);
                                        //throw(new NotImplementedException("ccccccccc"));
                                        OutputBuffer.Write(convbuffer, 0, 2 * Info.channels * bout);

                                        // tell libvorbis how
                                        // many samples we
                                        // actually consumed
                                        DspState.synthesis_read(bout);
                                    }
                                }
                            }
                            if (Page.eos() != 0)
                                eos = 1;
                        }
                    }
                    if (eos == 0)
                    {
                        index = SyncState.Buffer(4096);
                        buffer = SyncState.Data;
                        try
                        {
                            bytes = input.Read(buffer, index, 4096);
                        }
                        catch (Exception e)
                        {
                            throw(new Exception("Exception", e));
                        }
                        SyncState.wrote(bytes);
                        if (bytes == 0) eos = 1;
                    }
                }

                // clean up this logical bitstream; before exit we see if we're
                // followed by another [chained]

                StreamState.Clear();

                // ogg_page and ogg_packet structs always point to storage in
                // libvorbis.  They're never freed or manipulated directly

                Block.clear();
                DspState.clear();
                Info.Clear(); // must be called last
            }

            // OK, clean up the framer
            SyncState.Clear();

            var WaveStream = new WaveStream();
            using (var WaveOutputStream = File.OpenWrite(Name + ".wav"))
            {
                OutputBuffer.Position = 0;
                WaveStream.WriteWave(WaveOutputStream, () =>
                {
                    OutputBuffer.CopyTo(WaveOutputStream);
                }, NumberOfChannels: 1, SampleRate: 44100);
            }

            Console.Error.WriteLine("Done.");
        }
        /// <summary>
        /// Initalizes the vorbis stream. Reads the stream until info and comment are read.
        /// </summary>
        private void InitVorbis()
        {
            // Now we can read pages
            SyncState.init();

            // grab some data at the head of the stream.  We want the first page
            // (which is guaranteed to be small and only contain the Vorbis
            // stream initial header) We need the first page to get the stream
            // serialno.

            // submit a 4k block to libvorbis' Ogg layer
            int index = SyncState.buffer(4096);

            byte[] buffer = SyncState.data;
            int    bytes  = Stream.Read(buffer, 0, buffer.Length);

            SyncState.wrote(bytes);
            // Get the first page.
            if (SyncState.pageout(Page) != 1)
            {
                // have we simply run out of data?  If so, we're done.
                if (bytes < 4096)
                {
                    return;                    //break;
                }
                // error case.  Must not be Vorbis data
                throw new Exception("Input does not appear to be an Ogg bitstream.");
            }

            // Get the serial number and set up the rest of decode.
            // serialno first; use it to set up a logical stream
            StreamState.init(Page.serialno());

            // extract the initial header from the first page and verify that the
            // Ogg bitstream is in fact Vorbis data

            // I handle the initial header first instead of just having the code
            // read all three Vorbis headers at once because reading the initial
            // header is an easy way to identify a Vorbis bitstream and it's
            // useful to see that functionality seperated out.

            Info.init();
            Comment.init();
            if (StreamState.pagein(Page) < 0)
            {
                // error; stream version mismatch perhaps
                throw new Exception("Error reading first page of Ogg bitstream data.");
            }

            if (StreamState.packetout(Packet) != 1)
            {
                // no page? must not be vorbis
                throw new Exception("Error reading initial header packet.");
            }

            if (Info.synthesis_headerin(Comment, Packet) < 0)
            {
                // error case; not a vorbis header
                throw new Exception("This Ogg bitstream does not contain Vorbis audio data.");
            }

            // At this point, we're sure we're Vorbis.  We've set up the logical
            // (Ogg) bitstream decoder.  Get the comment and codebook headers and
            // set up the Vorbis decoder

            // The next two packets in order are the comment and codebook headers.
            // They're likely large and may span multiple pages.  Thus we read
            // and submit data until we get our two packets, watching that no
            // pages are missing.  If a page is missing, error out; losing a
            // header page is the only place where missing data is fatal.


            int i = 0;

            while (i < 2)
            {
                while (i < 2)
                {
                    int result = SyncState.pageout(Page);
                    if (result == 0)
                    {
                        break;                         // Need more data
                    }
                    // Don't complain about missing or corrupt data yet.  We'll
                    // catch it at the packet output phase

                    if (result == 1)
                    {
                        StreamState.pagein(Page);                         // we can ignore any errors here
                        // as they'll also become apparent
                        // at packetout
                        while (i < 2)
                        {
                            result = StreamState.packetout(Packet);
                            if (result == 0)
                            {
                                break;
                            }

                            if (result == -1)
                            {
                                // Uh oh; data at some point was corrupted or missing!
                                // We can't tolerate that in a header.  Die.
                                throw new Exception("Corrupt secondary header. Exiting.");
                            }

                            Info.synthesis_headerin(Comment, Packet);
                            i++;
                        }
                    }
                }

                // no harm in not checking before adding more
                index  = SyncState.buffer(4096);
                buffer = SyncState.data;
                bytes  = Stream.Read(buffer, index, 4096);

                // NOTE: This is a bugfix. read will return -1 which will mess up syncState.
                if (bytes < 0)
                {
                    bytes = 0;
                }

                if (bytes == 0 && i < 2)
                {
                    throw new Exception("End of file before finding all Vorbis headers!");
                }

                SyncState.wrote(bytes);
            }

            convsize = 4096 / Info.channels;

            // OK, got and parsed all three headers. Initialize the Vorbis
            //  packet->PCM decoder.
            dspState.synthesis_init(Info);    // central decode state
            Block.init(dspState);             // local state for most of the decode
            // so multiple block decodes can
            // proceed in parallel.  We could init
            // multiple vorbis_block structures
            // for vd here
        }
        public AudioSample OggToWav(Stream ogg, float volume, float pitch)
        {
            AudioSample  sample = new AudioSample();
            TextWriter   s_err  = new StringWriter();
            Stream       input  = null;
            MemoryStream output = null;

            input  = ogg;
            output = new MemoryStream();

            SyncState   oy = new SyncState();
            StreamState os = new StreamState();
            Page        og = new Page();
            Packet      op = new Packet();

            Info     vi = new Info();
            Comment  vc = new Comment();
            DspState vd = new DspState();
            Block    vb = new Block(vd);

            byte[] buffer;
            int    bytes = 0;

            oy.init();
            while (true)
            {
                int eos   = 0;
                int index = oy.buffer(4096);
                buffer = oy.data;
                try
                {
                    bytes = input.Read(buffer, index, 4096);
                }
                catch (Exception e)
                {
                    s_err.WriteLine(e);
                }
                oy.wrote(bytes);
                if (oy.pageout(og) != 1)
                {
                    if (bytes < 4096)
                    {
                        break;
                    }
                    s_err.WriteLine("Input does not appear to be an Ogg bitstream.");
                }
                os.init(og.serialno());
                vi.init();
                vc.init();
                if (os.pagein(og) < 0)
                {
                    s_err.WriteLine("Error reading first page of Ogg bitstream data.");
                }

                if (os.packetout(op) != 1)
                {
                    s_err.WriteLine("Error reading initial header packet.");
                }

                if (vi.synthesis_headerin(vc, op) < 0)
                {
                    s_err.WriteLine("This Ogg bitstream does not contain Vorbis audio data.");
                }

                int i = 0;
                while (i < 2)
                {
                    while (i < 2)
                    {
                        int result = oy.pageout(og);
                        if (result == 0)
                        {
                            break;
                        }
                        if (result == 1)
                        {
                            os.pagein(og);
                            while (i < 2)
                            {
                                result = os.packetout(op);
                                if (result == 0)
                                {
                                    break;
                                }
                                vi.synthesis_headerin(vc, op);
                                i++;
                            }
                        }
                    }
                    index  = oy.buffer(4096);
                    buffer = oy.data;
                    try
                    {
                        bytes = input.Read(buffer, index, 4096);
                    }
                    catch (Exception e)
                    {
                        s_err.WriteLine(e);
                    }
                    oy.wrote(bytes);
                }
                sample.Channels = vi.channels;
                sample.Rate     = (int)((float)vi.rate * pitch);
                convsize        = 4096 / vi.channels;
                vd.synthesis_init(vi);
                vb.init(vd);
                float[][][] _pcm   = new float[1][][];
                int[]       _index = new int[vi.channels];
                while (eos == 0)
                {
                    while (eos == 0)
                    {
                        int result = oy.pageout(og);
                        if (result == 0)
                        {
                            break;
                        }
                        if (result != -1)
                        {
                            os.pagein(og);
                            while (true)
                            {
                                result = os.packetout(op);
                                if (result == 0)
                                {
                                    break;
                                }
                                if (result != -1)
                                {
                                    int samples;
                                    if (vb.synthesis(op) == 0)
                                    {
                                        vd.synthesis_blockin(vb);
                                    }
                                    while ((samples = vd.synthesis_pcmout(_pcm, _index)) > 0)
                                    {
                                        float[][] pcm  = _pcm[0];
                                        int       bout = (samples < convsize ? samples : convsize);
                                        for (i = 0; i < vi.channels; i++)
                                        {
                                            int ptr  = i * 2;
                                            int mono = _index[i];
                                            for (int j = 0; j < bout; j++)
                                            {
                                                int val = (int)(pcm[i][mono + j] * 32767.0);
                                                if (val > 32767)
                                                {
                                                    val = 32767;
                                                }
                                                if (val < -32768)
                                                {
                                                    val = -32768;
                                                }
                                                val = (int)((float)val * volume);
                                                if (val < 0)
                                                {
                                                    val = val | 0x8000;
                                                }
                                                convbuffer[ptr]     = (byte)(val);
                                                convbuffer[ptr + 1] = (byte)((uint)val >> 8);
                                                ptr += 2 * (vi.channels);
                                            }
                                        }
                                        output.Write(convbuffer, 0, 2 * vi.channels * bout);
                                        vd.synthesis_read(bout);
                                    }
                                }
                            }
                            if (og.eos() != 0)
                            {
                                eos = 1;
                            }
                        }
                    }
                    if (eos == 0)
                    {
                        index  = oy.buffer(4096);
                        buffer = oy.data;
                        try
                        {
                            bytes = input.Read(buffer, index, 4096);
                        }
                        catch (Exception e)
                        {
                            s_err.WriteLine(e);
                        }
                        oy.wrote(bytes);
                        if (bytes == 0)
                        {
                            eos = 1;
                        }
                    }
                }
                os.clear();
                vb.clear();
                vd.clear();
                vi.clear();
                break;
            }

            oy.clear();
            input.Close();
            sample.Pcm = output.ToArray();
            return(sample);
        }
		// uses the local ogg_stream storage in vf; this is important for
		// non-streaming input sources
		int fetch_headers(Info vi, Comment vc, int[] serialno, Page og_ptr)
		{
			//System.err.println("fetch_headers");
			Page og=new Page();
			Packet op=new Packet();
			int ret;

			if(og_ptr==null)
			{
				ret=get_next_page(og, CHUNKSIZE);
				if(ret==OV_EREAD)return OV_EREAD;
				if(ret<0) return OV_ENOTVORBIS;
				og_ptr=og;
			}
  
			if(serialno!=null)serialno[0]=og_ptr.serialno();

			os.init(og_ptr.serialno());
  
			// extract the initial header from the first page and verify that the
			// Ogg bitstream is in fact Vorbis data
  
			vi.init();
			vc.init();
  
			int i=0;
			while(i<3)
			{
				os.pagein(og_ptr);
				while(i<3)
				{
					int result=os.packetout(op);
					if(result==0)break;
					if(result==-1)
					{
						Console.Error.WriteLine("Corrupt header in logical bitstream.");
						//goto bail_header;
						vi.clear();
						vc.clear();
						os.clear();
						return -1;
					}
					if(vi.synthesis_headerin(vc, op)!=0)
					{
						Console.Error.WriteLine("Illegal header in logical bitstream.");
						//goto bail_header;
						vi.clear();
						vc.clear();
						os.clear();
						return -1;
					}
					i++;
				}
				if(i<3)
					if(get_next_page(og_ptr, 1)<0)
					{
						Console.Error.WriteLine("Missing header in logical bitstream.");
						//goto bail_header;
						vi.clear();
						vc.clear();
						os.clear();
						return -1;
					}
			}
			return 0; 
		}
Exemple #7
0
        // fetch and process a packet.  Handles the case where we're at a
        // bitstream boundary and dumps the decoding machine.  If the decoding
        // machine is unloaded, it loads it.  It also keeps pcm_offset up to
        // date (seek and read both use this.  seek uses a special hack with
        // readp).
        //
        // return: -1) hole in the data (lost packet)
        //          0) need more date (only if readp==0)/eof
        //          1) got a packet

        int process_packet(int readp)
        {
            Page og = new Page();

            // handle one packet.  Try to fetch it from current stream state
            // extract packets from page
            while (true)
            {
                // process a packet if we can.  If the machine isn't loaded,
                // neither is a page
                if (decode_ready)
                {
                    Packet op     = new Packet();
                    int    result = os.packetout(op);
                    long   granulepos;
                    // if(result==-1)return(-1); // hole in the data. For now, swallow
                    // and go. We'll need to add a real
                    // error code in a bit.
                    if (result > 0)
                    {
                        // got a packet.  process it
                        granulepos = op.granulepos;
                        if (vb.synthesis(op) == 0)
                        { // lazy check for lazy
                            // header handling.  The
                            // header packets aren't
                            // audio, so if/when we
                            // submit them,
                            // vorbis_synthesis will
                            // reject them
                            // suck in the synthesis data and track bitrate
                            {
                                int oldsamples = vd.synthesis_pcmout(null, null);
                                vd.synthesis_blockin(vb);
                                samptrack += vd.synthesis_pcmout(null, null) - oldsamples;
                                bittrack  += op.bytes * 8;
                            }

                            // update the pcm vorbisFile.offset.
                            if (granulepos != -1 && op.e_o_s == 0)
                            {
                                int link = (vorbisFile.skable ? current_link : 0);
                                int samples;
                                // this packet has a pcm_offset on it (the last packet
                                // completed on a page carries the vorbisFile.offset) After processing
                                // (above), we know the pcm position of the *last* sample
                                // ready to be returned. Find the vorbisFile.offset of the *first*
                                //
                                // As an aside, this trick is inaccurate if we begin
                                // reading anew right at the last page; the end-of-stream
                                // granulepos declares the last frame in the stream, and the
                                // last packet of the last page may be a partial frame.
                                // So, we need a previous granulepos from an in-sequence page
                                // to have a reference point.  Thus the !op.e_o_s clause above

                                samples     = vd.synthesis_pcmout(null, null);
                                granulepos -= samples;
                                for (int i = 0; i < link; i++)
                                {
                                    granulepos += vorbisFile.pcmlengths[i];
                                }
                                pcm_offset = granulepos;
                            }
                            return(1);
                        }
                    }
                }

                if (readp == 0)
                {
                    return(0);
                }
                if (vorbisFile.get_next_page(og, -1, this) < 0)
                {
                    return(0);                                              // eof. leave unitialized
                }
                // bitrate tracking; add the header's bytes here, the body bytes
                // are done by packet above
                bittrack += og.header_len * 8;

                // has our decoding just traversed a bitstream boundary?
                if (decode_ready)
                {
                    if (current_serialno != og.serialno())
                    {
                        decode_clear();
                    }
                }

                // Do we need to load a new machine before submitting the page?
                // This is different in the seekable and non-seekable cases.
                //
                // In the seekable case, we already have all the header
                // information loaded and cached; we just initialize the machine
                // with it and continue on our merry way.
                //
                // In the non-seekable (streaming) case, we'll only be at a
                // boundary if we just left the previous logical bitstream and
                // we're now nominally at the header of the next bitstream

                if (!decode_ready)
                {
                    int i;
                    if (vorbisFile.skable)
                    {
                        current_serialno = og.serialno();

                        // match the serialno to bitstream section.  We use this rather than
                        // vorbisFile.offset positions to avoid problems near logical bitstream
                        // boundaries
                        for (i = 0; i < vorbisFile.links; i++)
                        {
                            if (vorbisFile.serialnos[i] == current_serialno)
                            {
                                break;
                            }
                        }
                        if (i == vorbisFile.links)
                        {
                            return(-1);                         // sign of a bogus stream.  error out,
                        }
                        // leave machine uninitialized
                        current_link = i;

                        os.init(current_serialno);
                        os.reset();
                    }
                    else
                    {
                        // we're streaming
                        // fetch the three header packets, build the info struct
                        int[] foo = new int[1];
                        int   ret = vorbisFile.fetch_headers(vorbisFile.vi[0], vorbisFile.vc[0], foo, og, this);
                        current_serialno = foo[0];
                        if (ret != 0)
                        {
                            return(ret);
                        }
                        current_link++;
                        i = 0;
                    }
                    make_decode_ready();
                }
                os.pagein(og);
            }
        }
Exemple #8
0
        static byte[] convbuffer = new byte[convsize];         // take 8k out of the data segment, not the stack

        public static void main(String[] arg)
        {
            //Stream output = File.OpenWrite("output.bin");
            var    Name         = "Output.ogg";
            var    OutputBuffer = new MemoryStream();
            Stream input        = null;

            //java.io.InputStream input=System.In;
            if (arg.Length > 0)
            {
                try
                {
                    Name  = arg[0];
                    input = File.OpenRead(arg[0]);
                }
                catch (Exception e)
                {
                    Console.Error.WriteLine(e);
                }
            }
            else
            {
                throw (new NotImplementedException("aaaa"));
            }

            if (input == null)
            {
                throw (new NotImplementedException("bbb"));
            }

            var SyncState   = new SyncState();   // sync and verify incoming physical bitstream
            var StreamState = new StreamState(); // take physical pages, weld into a logical stream of packets
            var Page        = new Page();        // one Ogg bitstream page.  Vorbis packets are inside
            var Packet      = new Packet();      // one raw packet of data for decode

            var Info     = new Info();           // struct that stores all the static vorbis bitstream settings
            var Comment  = new Comment();        // struct that stores all the bitstream user comments
            var DspState = new DspState();       // central working state for the packet->PCM decoder
            var Block    = new Block(DspState);  // local working space for packet->PCM decode

            byte[] buffer;
            int    bytes = 0;

            // Decode setup

            SyncState.Init();             // Now we can read pages

            // we repeat if the bitstream is chained
            while (true)
            {
                int eos = 0;

                // grab some data at the head of the stream.  We want the first page
                // (which is guaranteed to be small and only contain the Vorbis
                // stream initial header) We need the first page to get the stream
                // serialno.

                // submit a 4k block to libvorbis' Ogg layer
                int index = SyncState.Buffer(4096);
                buffer = SyncState.Data;
                try
                {
                    bytes = input.Read(buffer, index, 4096);
                }
                catch (Exception e)
                {
                    Console.Error.WriteLine(e);
                    return;
                }
                SyncState.wrote(bytes);

                // Get the first page.
                int _result = SyncState.PageOut(Page);
                if (_result != 1)
                {
                    // have we simply run out of data?  If so, we're done.
                    if (bytes < 4096)
                    {
                        break;
                    }

                    Console.WriteLine(bytes + "; " + _result);
                    //File.WriteAllBytes();
                    // error case.  Must not be Vorbis data
                    Console.Error.WriteLine("Input does not appear to be an Ogg bitstream.");
                    return;
                }

                // Get the serial number and set up the rest of decode.
                // serialno first; use it to set up a logical stream
                StreamState.Init(Page.serialno());

                // extract the initial header from the first page and verify that the
                // Ogg bitstream is in fact Vorbis data

                // I handle the initial header first instead of just having the code
                // read all three Vorbis headers at once because reading the initial
                // header is an easy way to identify a Vorbis bitstream and it's
                // useful to see that functionality seperated out.

                Info.init();
                Comment.init();
                if (StreamState.pagein(Page) < 0)
                {
                    // error; stream version mismatch perhaps
                    throw (new Exception("Error reading first page of Ogg bitstream data."));
                }

                if (StreamState.PacketOut(Packet) != 1)
                {
                    // no page? must not be vorbis
                    throw (new Exception("Error reading initial header packet."));
                }

                if (Info.synthesis_headerin(Comment, Packet) < 0)
                {
                    // error case; not a vorbis header
                    throw (new Exception("This Ogg bitstream does not contain Vorbis audio data."));
                }

                // At this point, we're sure we're Vorbis.  We've set up the logical
                // (Ogg) bitstream decoder.  Get the comment and codebook headers and
                // set up the Vorbis decoder

                // The next two packets in order are the comment and codebook headers.
                // They're likely large and may span multiple pages.  Thus we reead
                // and submit data until we get our two pacakets, watching that no
                // pages are missing.  If a page is missing, error out; losing a
                // header page is the only place where missing data is fatal. */

                int i = 0;
                while (i < 2)
                {
                    while (i < 2)
                    {
                        int result = SyncState.PageOut(Page);
                        if (result == 0)
                        {
                            break;                             // Need more data
                        }
                        // Don't complain about missing or corrupt data yet.  We'll
                        // catch it at the packet output phase

                        if (result == 1)
                        {
                            StreamState.pagein(Page);                             // we can ignore any errors here
                            // as they'll also become apparent
                            // at packetout
                            while (i < 2)
                            {
                                result = StreamState.PacketOut(Packet);
                                if (result == 0)
                                {
                                    break;
                                }
                                if (result == -1)
                                {
                                    // Uh oh; data at some point was corrupted or missing!
                                    // We can't tolerate that in a header.  Die.
                                    throw(new Exception("Corrupt secondary header.  Exiting."));
                                }
                                Info.synthesis_headerin(Comment, Packet);
                                i++;
                            }
                        }
                    }
                    // no harm in not checking before adding more
                    index  = SyncState.Buffer(4096);
                    buffer = SyncState.Data;
                    try
                    {
                        bytes = input.Read(buffer, index, 4096);
                    }
                    catch (Exception e)
                    {
                        throw(new Exception("Exception", e));
                    }
                    if (bytes == 0 && i < 2)
                    {
                        throw(new Exception("End of file before finding all Vorbis headers!"));
                    }
                    SyncState.wrote(bytes);
                }

                // Throw the comments plus a few lines about the bitstream we're
                // decoding
                {
                    byte[][] ptr = Comment.user_comments;
                    for (int j = 0; j < ptr.Length; j++)
                    {
                        if (ptr[j] == null)
                        {
                            break;
                        }
                        Console.Error.WriteLine(Util.InternalEncoding.GetString(ptr[j], 0, ptr[j].Length - 1));
                    }
                    Console.Error.WriteLine("\nBitstream is {0} channel, {1}Hz", Info.channels, Info.rate);
                    Console.Error.WriteLine(
                        "Encoded by: {0}\n",
                        Util.InternalEncoding.GetString(Comment.vendor, 0, Comment.vendor.Length - 1));
                }

                convsize = 4096 / Info.channels;

                // OK, got and parsed all three headers. Initialize the Vorbis
                //  packet->PCM decoder.
                DspState.synthesis_init(Info);        // central decode state
                Block.init(DspState);                 // local state for most of the decode
                // so multiple block decodes can
                // proceed in parallel.  We could init
                // multiple vorbis_block structures
                // for vd here

                float[][][] _pcm   = new float[1][][];
                int[]       _index = new int[Info.channels];
                // The rest is just a straight decode loop until end of stream
                while (eos == 0)
                {
                    while (eos == 0)
                    {
                        int result = SyncState.PageOut(Page);
                        if (result == 0)
                        {
                            break;                             // need more data
                        }
                        if (result == -1)
                        {                         // missing or corrupt data at this page position
                            Console.Error.WriteLine("Corrupt or missing data in bitstream; continuing...");
                        }
                        else
                        {
                            StreamState.pagein(Page);                             // can safely ignore errors at
                            // this point
                            while (true)
                            {
                                result = StreamState.PacketOut(Packet);

                                if (result == 0)
                                {
                                    break;                                     // need more data
                                }
                                if (result == -1)
                                {                                 // missing or corrupt data at this page position
                                    // no reason to complain; already complained above
                                }
                                else
                                {
                                    // we have a packet.  Decode it
                                    int samples;
                                    if (Block.synthesis(Packet) == 0)
                                    {                                     // test for success!
                                        DspState.synthesis_blockin(Block);
                                    }

                                    // **pcm is a multichannel float vector.  In stereo, for
                                    // example, pcm[0] is left, and pcm[1] is right.  samples is
                                    // the size of each channel.  Convert the float values
                                    // (-1.<=range<=1.) to whatever PCM format and write it out

                                    while ((samples = DspState.synthesis_pcmout(_pcm, _index)) > 0)
                                    {
                                        float[][] pcm  = _pcm[0];
                                        int       bout = (samples < convsize ? samples : convsize);

                                        // convert floats to 16 bit signed ints (host order) and
                                        // interleave
                                        for (i = 0; i < Info.channels; i++)
                                        {
                                            int ptr = i * 2;
                                            //int ptr=i;
                                            int mono = _index[i];
                                            for (int j = 0; j < bout; j++)
                                            {
                                                int val = (int)(pcm[i][mono + j] * 32767.0);
                                                //		      short val=(short)(pcm[i][mono+j]*32767.);
                                                //		      int val=(int)Math.round(pcm[i][mono+j]*32767.);
                                                // might as well guard against clipping
                                                if (val > 32767)
                                                {
                                                    val = 32767;
                                                }
                                                if (val < -32768)
                                                {
                                                    val = -32768;
                                                }
                                                if (val < 0)
                                                {
                                                    val = val | 0x8000;
                                                }
                                                convbuffer[ptr]     = (byte)(val);
                                                convbuffer[ptr + 1] = (byte)(((uint)val) >> 8);
                                                ptr += 2 * (Info.channels);
                                            }
                                        }

                                        //                  System.out.write(convbuffer, 0, 2*vi.channels*bout);
                                        //throw(new NotImplementedException("ccccccccc"));
                                        OutputBuffer.Write(convbuffer, 0, 2 * Info.channels * bout);

                                        // tell libvorbis how
                                        // many samples we
                                        // actually consumed
                                        DspState.synthesis_read(bout);
                                    }
                                }
                            }
                            if (Page.eos() != 0)
                            {
                                eos = 1;
                            }
                        }
                    }
                    if (eos == 0)
                    {
                        index  = SyncState.Buffer(4096);
                        buffer = SyncState.Data;
                        try
                        {
                            bytes = input.Read(buffer, index, 4096);
                        }
                        catch (Exception e)
                        {
                            throw(new Exception("Exception", e));
                        }
                        SyncState.wrote(bytes);
                        if (bytes == 0)
                        {
                            eos = 1;
                        }
                    }
                }

                // clean up this logical bitstream; before exit we see if we're
                // followed by another [chained]

                StreamState.Clear();

                // ogg_page and ogg_packet structs always point to storage in
                // libvorbis.  They're never freed or manipulated directly

                Block.clear();
                DspState.clear();
                Info.Clear();                 // must be called last
            }

            // OK, clean up the framer
            SyncState.Clear();

            var WaveStream = new WaveStream();

            using (var WaveOutputStream = File.OpenWrite(Name + ".wav"))
            {
                OutputBuffer.Position = 0;
                WaveStream.WriteWave(WaveOutputStream, () =>
                {
                    OutputBuffer.CopyTo(WaveOutputStream);
                }, NumberOfChannels: 1, SampleRate: 44100);
            }

            Console.Error.WriteLine("Done.");
        }
Exemple #9
0
        public AudioFormat ReadHeader(Stream source)
        {
            input = source;
            oy.init();             // Now we can read pages

            // grab some data at the head of the stream.  We want the first page
            // (which is guaranteed to be small and only contain the Vorbis
            // stream initial header) We need the first page to get the stream serialno.

            // submit a 4k block to libvorbis' Ogg layer
            int index = oy.buffer(4096);

            buffer = oy.data;
            bytes  = input.Read(buffer, index, 4096);
            oy.wrote(bytes);

            // Get the first page.
            if (oy.pageout(og) != 1)
            {
                // have we simply run out of data?  If so, we're done.
                if (bytes < 4096)
                {
                    return(default(AudioFormat));
                }
            }

            // Get the serial number and set up the rest of decode.
            // serialno first; use it to set up a logical stream
            os.init(og.serialno());

            // extract the initial header from the first page and verify that the
            // Ogg bitstream is in fact Vorbis data

            // I handle the initial header first instead of just having the code
            // read all three Vorbis headers at once because reading the initial
            // header is an easy way to identify a Vorbis bitstream and it's
            // useful to see that functionality seperated out.

            vi.init();
            vc.init();
            os.pagein(og);
            os.packetout(op);
            vi.synthesis_headerin(vc, op);

            // At this point, we're sure we're Vorbis.  We've set up the logical
            // (Ogg) bitstream decoder.  Get the comment and codebook headers and
            // set up the Vorbis decoder

            // The next two packets in order are the comment and codebook headers.
            // They're likely large and may span multiple pages.  Thus we reead
            // and submit data until we get our two packets, watching that no
            // pages are missing.  If a page is missing, error out; losing a
            // header page is the only place where missing data is fatal. */

            int i = 0;

            while (i < 2)
            {
                while (i < 2)
                {
                    int result = oy.pageout(og);
                    if (result == 0)
                    {
                        break;                                  // Need more data
                    }
                    // Don't complain about missing or corrupt data yet.  We'll
                    // catch it at the packet output phase

                    if (result == 1)
                    {
                        os.pagein(og);                         // we can ignore any errors here
                        // as they'll also become apparent
                        // at packetout
                        while (i < 2)
                        {
                            result = os.packetout(op);
                            if (result == 0)
                            {
                                break;
                            }
                            vi.synthesis_headerin(vc, op);
                            i++;
                        }
                    }
                }

                // no harm in not checking before adding more
                index  = oy.buffer(4096);
                buffer = oy.data;
                bytes  = input.Read(buffer, index, 4096);
                oy.wrote(bytes);
            }

            // OK, got and parsed all three headers. Initialize the Vorbis
            //  packet->PCM decoder.
            vd.synthesis_init(vi);             // central decode state
            vb.init(vd);                       // local state for most of the decode

            AudioFormat format;

            format.Channels      = vi.channels;
            format.BitsPerSample = 16;
            format.SampleRate    = vi.rate;
            return(format);
        }