void UpdateGuiOnNewFrame(Image proccessed) { //Thread Safety if (this.picNormal.InvokeRequired) { Stream.UpdateGuiOnNewFrameFunction d = new Stream.UpdateGuiOnNewFrameFunction(UpdateGuiOnNewFrame); this.Invoke(d, new object[] { proccessed }); } else { this.picNormal.Image = proccessed; } }
void UpdateGuiOnNewFrame(Image original, Image proccessed, Image depth) { //Thread Safety if (this.picNormal.InvokeRequired) { Stream.UpdateGuiOnNewFrameFunction d = new Stream.UpdateGuiOnNewFrameFunction(UpdateGuiOnNewFrame); //fix the depth into black image, AS YOU WANTED TO. //Here are the changes I've made (some of them) if (depth == null) depth = new Bitmap(640, 480); if (original == null) original = new Bitmap(640, 480); if (proccessed == null) proccessed = new Bitmap(640, 480); this.Invoke(d, new object[] { original, depth, proccessed }); } else { this.picNormal.Image = original; this.picThresh.Image = proccessed; this.picDepth.Image = depth; } }